Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

41 minutes ago
Fix T68826 Eevee: Multi-Mat not working if switching from Solid shading

The correct fix would be to avoid all those hacks but this is needed if
we want to be able to parallelize object vbo extractions.
1 hour 47 min ago
GPU: Fix Element index range calculation

Fix T68880 2D line display is broken
2 hours 20 min ago
Update Eigen to 3.3.7

This is in preparation for the QuadriFlow remesher lib.

Reviewed By: Brecht

Differential Revision:
2 hours 56 min ago
Fix T68837 Eevee: Fix "GPU failed to find function math_max" message

Was a missing rename.
4 hours 46 min ago
Update CUEW to latest version
5 hours 4 min ago
Fix T68951: Incrementing int property causes overflow

This was probably introduced in rBfdef1a6712b.
5 hours 27 min ago
Fix T68943: GPencil Time modifier gets strange value in offset parameter

This is due a limitation in the RNA property when the range is too extreme. As we don't need that, the value was set to SHRT_MAX frames as maximum offset.

Also fixed the same problem in other modules of Grease Pencil.
Revision 6e8a76c by Julian Eisel
5 hours 59 min ago
UI: Don't left align operator buttons in toolbars

This hack would make operator (push down) buttons without icons align
their text to the left in toolbars. Everywhere else in Blender, we
center it by default.

We barely use operator buttons in toolbars anymore. Even if we do and
there's a good reason to make text left aligned, it's better to use
`uiLayout.alignment = 'LEFT'` to achieve the same effect, but without
lowish-level hacks for a specific region type.

Differential Revision:
6 hours 36 min ago
Fix T65671: Armature X-Mirror inconsistencies

This fixes bendy bone properties not being mirrored correctly

Reviewed By: Brecht

Differential Revision:
7 hours 54 min ago
GPencil: add new filter by material to modifiers

This commit adds a new filter by material using the name and not only the index.

Reviewers: antoniov, pepeland

Differential Revision:
9 hours 29 min ago
Cleanup: pass lattice directly vertex coord utilities
10 hours 5 min ago
Fix T68444: outliner bone visibility not updating

Tags for update when pose bone visibility is toggled in the outliner.
10 hours 18 min ago
Fix T68429: wrong pose bone hide icon in outliner

The hide icon was drawing instead of the disable in viewports icon.
12 hours 36 min ago
Cleanup: use const arguments for vertex coords
12 hours 53 min ago
Fix grid snap value in recent snapping updates

Increase the size of the snap mode so the flag can be used.
12 hours 53 min ago
Cleanup: remove unused derived-mesh API calls
13 hours 38 min ago
Fix T68911: "illegal recursive expansion of macro id"

I imagined that could be a problem for some drivers.
I should have avoided.
16 hours 0 min ago
Fix conflict with "Edge Center" snap mode

`SCE_SNAP_MODE_GRID` is used for both nodes and objects.
I don't think it's worth versioning in this case.
16 hours 16 min ago
Transform: New Snap Option: Edge Perpendicular

Part of T66420

Option for snapping to the nearest point of a reference coordinate.
The patch also adds Edge Center and Perpendicular snaps to the ruler.


Reviewers: campbellbarton, brecht

Reviewed By: campbellbarton

Differential Revision:
16 hours 36 min ago
Fix T68869: outliner missing subversion bump

The recent commit of synced selection added an active color theme to
the outliner, and synced selection enabled by default. The subversion
bump was missed.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2019