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Blender Git Statistics -> Developers -> HooglyBoogly

Hans Goudey (HooglyBoogly)

Total Commits : 2 825
Master Commits : 1 092
Branch Commits : 1 733
First Commit : May 15, 2019
Latest Commit : October 26, 2021 (Today)

Commits by Month

DateNumber of Commits
October, 202183
September, 2021154
August, 2021189
July, 2021148
June, 2021196
May, 202189
April, 2021216
March, 2021176
February, 2021200
January, 2021138
December, 2020119
November, 2020141
October, 2020113
September, 2020169
August, 2020102
July, 202092
June, 202099
May, 202078
April, 2020154
March, 202016
February, 20201
January, 20206
December, 20191
November, 201913
October, 201911
September, 20198
August, 201934
July, 201931
June, 201942
May, 20196

Commit Distribution

PathNumber of Commits
master1092
modifier-panels-ui216
property-search-ui-v2190
refactor-idprop-ui-data176
soc-2019-bevel-profiles140
geometry-nodes-curve-support108
geometry-nodes-point-separate-node94
temp-parallel-multi-function85
temp-geometry-nodes-fields85
geometry-nodes-mesh-primitives72
property-search-ui69
geometry-nodes-distribute-points68
geometry-nodes68
temp-geometry-nodes-distribute-points-cleanup68
geometry-nodes-mix-attributes67
curve-nodes-modifier66
geometry-nodes-deduplicate-float-math59
temp-geometry-nodes-mesh-primitive-line54
temp-geometry-nodes-fields--fields51
temp-geometry-nodes-fields--fields-jacques51
temp-geometry-nodes-attribute-search49
temp-geometry-nodes-fields-prototype47
geometry-nodes-attribute-nodes46
temp-geometry-nodes-fields-prototype-visualization45
geometry-nodes-active-modifier-drawing43
temp-geometry-nodes-instances-api-v240
temp-spreadsheet-row-filter40
geometry-nodes-level-set-nodes39
temp-node-error-messages39
attribute-accessor38
lineart-shadow32
temp-lineart-contained32
temp-modifiers-instancing27
temp-geometry-nodes-curve-deform-node27
fcurve-modifier-panels25
active-fcurve-keyframe24
soc-2021-porting-modifiers-to-nodes_all23
soc-2021-porting-modifiers-to-nodes-decimate23
soc-2021-curves22
lineart-bvh21
temp-ui-tweaks21
refactor-vertex-group-names17
temp-vert-normals-cleanup15
geometry-nodes-boolean-node13
temp-geometry-nodes-attribute-domain-conversion12
temp-pose-flipping-fix-attempt11
asset-system-filelist11
ui-asset-view-template11
asset-browser-poselib11
temp-geometry-nodes-curve-sample11
asset-browser11
temp-gpencil-io10
temp-geometry-nodes-instances-api9
geometry-nodes-curve-to-points-node9
temp-geometry-nodes-normal-attribute9
geometry-nodes-transform-node8
pygpu_extensions7
lanpr-under-gp6
temp_lineart_contained6
temp_test_sc_keymap5
sculpt-dev5
temp-spreadsheet-instances5
temp_bmesh_multires4
temp-gpencil-bezier-stroke-type4
temp-attribute-processor4
temp-geometry-nodes-instances-attributes3
temp-fix-headerless-panels-switch-windows3
temp-geometry-nodes-processor-prototype3
temp-geometry-nodes-output-attributes3
temp-geometry-component-refactor2
cycles_texture_cache2
override-recursive-resync2
blender-v2.91-release1
studio-sprite-fright1
blender-v2.90-release1
temp-geometry-nodes-fields--anonymous-attributes1
temp-nodes-redesign1
temp-geometry-nodes-volume1
temp-studio-sprite-fright-cycles1
temp-fcurve-active-keyframe-D77371
temp-interface-cpp1

Favourite Files

FilenameTotal Edits
interface_panel.c164
interface_templates.c98
UI_interface.h95
rna_nodetree.c93
NOD_static_types.h88
BKE_node.h87
node.cc85
bmesh_bevel.c84
nodeitems_builtins.py80
CMakeLists.txt79

File Changes

ActionTotalPer Commit
Added2590.1
Modified8 0482.8
Deleted860.0

Code Changes

ActionTotalPer Commit
Lines Added115 97853.2
Lines Removed69 55331.9

Latest commits Feed

Revision e463d2c by Hans Goudey (master)
8 hours 36 min ago
UI: Change node editor grid into a dot grid

This patch makes the background grid of the node editor a grid of dots
instead of lines. This makes the background look a bit more subtle and
reduces visual complexity. The dots are meant to provide a reference
when panning and zooming. Based on the design of @pablovazquez, and
a patch originally authored by @fabian_schempp.

The "Grid Levels" controls how many levels of dots are drawn. As the
editor zooms in, the higher levels of dots fade in, making them closer
together visually. The zoom factor at which each grid starts and ends
fading in is controllable in the code, and could be tweaked further
in the future. The new default value is 7, out of a range from 0 to 9.

Differential Revision: https://developer.blender.org/D10345
Revision 8f1284a by Hans Goudey (master)
16 hours 5 min ago
UI: Make the mesh to volume node slightly narrower

Also use consistent UI names for properties that are similar between
that node and the points to volume node (which happen to be shorter,
allowing the node to be narrower).
Revision 3be91d6 by Hans Goudey (master)
16 hours 47 min ago
Cleanup: Remove unused functions, make functions static
Revision 92ad540 by Hans Goudey (geometry-nodes-level-set-nodes)
16 hours 57 min ago
Fixes for compiling and starting Blender
Revision 47d0b2f by Hans Goudey (geometry-nodes-level-set-nodes)
17 hours 12 min ago
Merge branch 'master' into geometry-nodes-level-set-nodes
Revision 972677b by Hans Goudey (master)
20 hours 25 min ago
UI: Improve layout of custom property edit panel

This patch makes the layout of the custom property panel more coherent
with the rest of the property editor interface, makes it less busy,
allows more space for the buttons for the actual properties, and
simplifies editing values of unsupported property types or long arrays.

- Remove the box around each property.
- Use an non-embossed X icon for deleting.
- Use an "edit" icon instead of the text for the meta-data edit operator.
The "gear" icon used for editing isn't ideal here.
- Increase the max array length for drawing the values directly to 8.
- Add an "Edit Property Value" operator for dictionaries or longer arrays.
- Replace the "Library Override" text with an icon.
- Use a proper split factor, the same as the rest of the UI.

Differential Revision: https://developer.blender.org/D12805
Revision bc2f4dd by Hans Goudey (master)
21 hours 15 min ago
Geometry Nodes: Add "Fill Caps" option to curve to mesh node

This adds an option to fill the ends of the generated mesh for
each spline combination with an N-gon. The resulting mesh is
manifold, so it can be used for operations like Boolean.

Differential Revision: https://developer.blender.org/D12982
Revision 3e75f70 by Hans Goudey (master)
1 day and 17 hours ago
Geometry Nodes: Remove repeated instance attribute names in search

This commit makes sure that each attribute name is only added once
when logging geometry values for attribute search.

The `attribute_foreach` function for a single geometry component
deduplicated names, but a much more common situation is to have
more than one component in the instances of a geometry set.

Differential Revision: https://developer.blender.org/D12959
Revision 7a0cad0 by Hans Goudey (master)
October 23, 2021, 17:31 (GMT)
Fix: Add missing TBB define to geometry module
Revision 50e7645 by Hans Goudey (master)
October 23, 2021, 05:42 (GMT)
Fix: Asset using selection in instances to points node

Caused by my own incorrect cleanup when committing the patch.

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021