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Blender Git Statistics -> Developers -> JacquesLucke

Jacques Lucke (JacquesLucke)

Total Commits : 4 473
Master Commits : 1 157
Branch Commits : 3 316
First Commit : March 18, 2017
Latest Commit : March 9, 2021 (Today)

Commits by Month

DateNumber of Commits
March, 202193
February, 2021114
January, 202165
December, 2020120
November, 2020205
October, 2020101
September, 202092
August, 202072
July, 2020196
June, 2020193
May, 2020197
April, 2020112
March, 2020186
February, 2020155
January, 2020127
December, 2019217
November, 2019165
October, 2019103
September, 2019268
August, 2019177
July, 2019475
June, 2019234
May, 2019124
April, 2019160
March, 2019201
February, 2019154
January, 201960
December, 201820
November, 201840
October, 201831
September, 201814
August, 20180
July, 20180
June, 20180
May, 20180
April, 20180
March, 20180
February, 20180
January, 20180
December, 20170
November, 20170
October, 20170
September, 20170
August, 20170
July, 20170
June, 20170
May, 20170
April, 20171
March, 20171

Commit Distribution

PathNumber of Commits
builtin-simulation-nodes2404
simulation-tree2365
functions2331
particle-solver-dev2322
functions-experimental-refactor1812
master1157
functions-temp225
pipelined-set-add190
geometry-nodes-mix-attributes153
temp-geometry-nodes-distribute-points-cleanup148
geometry-nodes-distribute-points146
geometry-nodes-point-separate-node146
geometry-nodes146
geometry-nodes-deduplicate-float-math129
hair_object94
geometry-nodes-active-modifier-drawing94
attribute-accessor92
temp-modifiers-instancing90
temp-outliner-visibility87
geometry-nodes-attribute-nodes80
collada2.880
temp-spreadsheet-editor-python-prototyping66
temp-spreadsheet-editor60
temp-test-point-cloud-simulation-depsgraph-integration50
blenloader-api49
blender2.8_snap_gizmo44
temp-derived-node-tree-refactor38
geometry-nodes-boolean-node31
temp_bmesh_multires27
geometry-nodes-transform-node25
nodes_playground23
temp-ui-layout-2.822
temp-geometry-nodes-mix-attributes19
temp-inplace-priority-queue17
rigid_deform16
obj-import-experiments15
interactive_physics15
mesh-to-volume-modifier15
simulation-access-modifier13
geometry-tree-evaluation12
temp-point-distribution-refactor-experiment11
blenloader-decentralization9
node-tree-ref9
experimental-build9
temp-geometry-nodes-mesh-modifier9
temp-experimental-cpp-math-refactor6
ui-asset-view-template6
sculpt-dev4
temp-geometry-nodes-volume4
temp-geometry-nodes-sample-texture4
temp-geometry-nodes-attribute-color-ramp3
pygpu_extensions3
vr_scene_inspection3
temp-lanpr-cleanup22
temp-geometry-nodes-instance-collections2
tmp-2.83-cycles-rtx3-kernels2
temp-lanpr-cleanup2
temp_lineart_contained2
newboolean2
blender-v2.83-release2
temp-lineart-contained2
lanpr-under-gp2
tmp-T806031
fail-on-memleak1
modifier-panels-ui1
cycles_unbiased_volumes1
blender-v2.80-release1
temp-lanpr-staging1

Favourite Files

FilenameTotal Edits
simulate.cpp220
readfile.c214
writefile.c183
node_frontend.cpp180
c_wrapper.cpp179
core.hpp133
CMakeLists.txt122
CMakeLists.txt119
emitters.cpp117
node.c105

File Changes

ActionTotalPer Commit
Added1 4100.3
Modified17 8684.0
Deleted8140.2

Code Changes

ActionTotalPer Commit
Lines Added242 69560.5
Lines Removed140 44135.0

Latest commits Feed

Revision 07a9d39 by Jacques Lucke (master)
2 hours 13 min ago
Fix: unconnected multi socket input crashes

The crash would only happen when the output of the Join Geometry node is used.
Revision dc3e904 by Jacques Lucke (master)
2 hours 27 min ago
Cleanup: fix warnings
Revision 9cb5f0a by Jacques Lucke (master)
19 hours 33 min ago
Spreadsheet: add boilerplate code for new editor type

This adds the initial boilerplate code that is required to introduce
the new spreadsheet editor. The editor is still hidden from the ui.

It can be made visible by undoing the change in `rna_screen.c`.

This patch does not contain any business logic for the spreadsheet editor.

Differential Revision: https://developer.blender.org/D10645

Ref T86279.
Revision 239a7d9 by Jacques Lucke (master)
1 day and 17 hours ago
Cleanup: fix compiler warning
Revision 7497945 by Jacques Lucke (master)
1 day and 18 hours ago
Geometry Nodes: simplify allocating dynamically sized buffer on stack
Revision 111a77e by Jacques Lucke (master)
1 day and 18 hours ago
Cleanup: remove dead code
Revision a9fc9ce by Jacques Lucke (master)
1 day and 19 hours ago
Cleanup: remove dead code
Revision e72dc1e by Jacques Lucke (master)
1 day and 21 hours ago
Cleanup: compiler warnings
Revision c147703 by Jacques Lucke (master)
1 day and 21 hours ago
Cleanup: fix implicit conversion warning
Revision 649916f by Jacques Lucke (master)
1 day and 21 hours ago
BLI: make it harder to forget to destruct a value

Instead of returning a raw pointer, `LinearAllocator.construct(...)` now returns
a `destruct_ptr`, which is similar to `unique_ptr`, but does not deallocate
the memory and only calls the destructor instead.

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021