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Blender Git Statistics -> Developers -> mano-wii

Germano Cavalcante (mano-wii)

Total Commits : 595
Master Commits : 555
Branch Commits : 40
First Commit : January 25, 2016
Latest Commit : August 19, 2019 (Today)

Commits by Month

DateNumber of Commits
August, 201942
July, 201931
June, 201918
May, 201914
April, 20199
March, 201928
February, 20194
January, 20195
December, 201811
November, 201822
October, 201849
September, 201820
August, 20188
July, 20186
June, 20183
May, 201888
April, 201825
March, 20189
February, 201817
January, 201827
December, 201720
November, 20176
October, 20174
September, 20177
August, 20174
July, 201724
June, 20170
May, 20170
April, 20179
March, 201718
February, 201728
January, 201714
December, 20160
November, 20160
October, 20162
September, 20160
August, 20160
July, 20167
June, 20166
May, 20163
April, 20160
March, 20160
February, 20164
January, 20163

Commit Distribution

PathNumber of Commits
master555
hair_object284
temp-outliner-visibility283
collada2.8274
blender2.8_snap_gizmo260
temp-ui-layout-2.8244
interactive_physics218
temp-select-axis186
soc-2018-cycles-volumes185
hair_guides_grooming185
hair_guides185
soc-2018-bevel184
benchmark184
temp-benchmark184
temp-udim-images183
temp-eeveelightcache178
temp-keymap-changes178
temp-dynamic-overrides178
tmp_hair_curves178
temp-sybren-cow-ocean178
temp-greasepencil-vfx178
TEMP-UI-DECOR178
temp-greasepencil-object-stacksplit178
temp-tab_drag_drop178
ui_layout_gridflow178
temp-flexible-spacing178
tmp-CollectionsAnim177
tmp-b28-motionpath-drawing175
temp-keymap-save173
tmp-COW_InsertKeyframe_Fix155
temp-unified-collections153
experimental_gp_weight145
temp-sybren-particles145
topbar135
tmp-TimelineHeaderButtonsStretching126
temp-modifier-rm-cddm126
blender2.8-snapping_with_occlusion122
temp-sybren-modifier-nonmesh121
temp-sybren-meshdeform118
tmp-static-override-insertion115
blender2.8-workbench108
temp-object-multi-mode89
temp-drawcontext80
temp-render-depsgraph74
temp-scene-obedit-remove69
temp-workspace-addons68
temp-workspace-object-mode-removal68
temp-workspace_mode45
temp-workspace_active_object29
id_override_static27
temp-group-collections24
custom-manipulators20
strand_editmode18
temp-workspace-changes18
temp-ssr16
tmp-debug-filebrowser16
snap_system_clip_planes9
imm_port_wm_playanim7
temp-lightprobe-rename6
workspaces6
temp-cycles-draw-manager6
transform-manipulators5
temp-depsgraph-layers5
fracture_modifier-master2
fracture_modifier2
compositor-20162
temp-fracture-modifier-2.82
opengl_snap2
new_bvh_snap_transverse_function2
blender-v2.78b-release1
blender-v2.78-release1
bitmap_visibility_gpu1
blender-v2.80-release1
snap_system_store_2d_vectors1
blender-v2.79b-release1
blender-v2.79a-release1
temp-lanpr-staging1
blender-v2.78c-release1

Favourite Files

FilenameTotal Edits
transform_snap_object.c119
bvhutils.c34
draw_manager.c30
BKE_bvhutils.h22
select_engine.c20
math_geom.c18
transform_snap.c18
BLI_math_geom.h17
view3d_draw_legacy.c16
select_draw_utils.c15

File Changes

ActionTotalPer Commit
Added2420.4
Modified1 1852.0
Deleted2170.4

Code Changes

ActionTotalPer Commit
Lines Added21 63739.6
Lines Removed18 08233.1

Latest commits Feed

Revision 4bf37ba by Germano Cavalcante (master)
4 hours 6 min ago
View3D Grid: fix imperial grid drawing

This is a step to finish the D4325 and fix the T61286.
Currently the grid is highlighted in steps of 10 out of 10, which is wrong for the imperial units as seen in `buImperialLenDef`.
The idea of the code is to pass the steps of the grid already dimensioned as a uniform.

Another important thing to note is that subdivisions now only affect the grid without unity.
This matches the 2.7x Blender versions.

No performance loss (almost no gain too).

Reviewers: fclem

Subscribers: zlsa, rl.amorato

Differential Revision: https://developer.blender.org/D4379
Revision e69fb44 by Germano Cavalcante (master)
1 day and 21 hours ago
Fix T68782: false occlusion in selecting vertices and edges with objects in any wire view
Revision f5057ca by Germano Cavalcante / YimingWu
August 16, 2019, 01:04 (GMT)
Fix check that validates a selection index
Revision 3ca8e52 by Germano Cavalcante / YimingWu
August 16, 2019, 01:04 (GMT)
Fix T68684: Vertex snapping with median not working if the object is not at center of the world
Revision aa34408 by Germano Cavalcante / YimingWu
August 16, 2019, 01:04 (GMT)
DRW: New function DRW_culling_min_max_test

For testing intersection with frustrum planes without having to transform all bound box vertices into global space.
Revision 98fc7e5 by Germano Cavalcante / YimingWu
August 16, 2019, 01:04 (GMT)
Edit Mesh Selection: Refactor: Redraw idmap buffer at runtime with only objects inside the rect

But in the future the selection code may also be used in object mode (eg for snapping).
So to avoid using too much VRAM resources, it is good to avoid drawing all objects in the viewport.

The solution was to create an array with only objects that are detected within the selection area.
If the selection operator is modal, objects already detected are not removed from the array until view3d is moved or orbited.
To detect the object, its BoundBox is tested.
Since the Select Engine does not have a dedicated depth texture, whenever a new object is "found" the depth of the objects in the array already drawn is redrawn.

Reviewers: campbellbarton, fclem

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D5435
Revision 6f90b32 by Germano Cavalcante / YimingWu
August 16, 2019, 01:04 (GMT)
Cleanup: Remove redundant headers
Revision 2bb2e46 by Germano Cavalcante / YimingWu
August 16, 2019, 01:04 (GMT)
Cleanup: Silence C4115 warning

`'ParticleSystem': named type definition in parentheses`
And prevent the need for struct `Object` to be defined.
Revision 0f79c34 by Germano Cavalcante (master)
August 15, 2019, 20:08 (GMT)
Fix check that validates a selection index
Revision f4faf6d by Germano Cavalcante (master)
August 15, 2019, 15:35 (GMT)
Cleanup: Remove redundant headers

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2019