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Git Commits -> Revision bf4358e

Revision bf4358e by Aaron Carlisle (master)
December 30, 2021, 22:39 (GMT)
Cleanup: Use switch to get gpu shader name

Rather than using the array syntax that doesnt work in C++,
use a switch state which is also much easier to read.

Commit Details:

Full Hash: bf4358ed0c545a14686af0d91ab78d784b988def
Parent Commit: ee2b72f
Lines Changed: +17, -9

1 Modified Path:

/source/blender/nodes/shader/nodes/node_shader_mapping.c (+17, -9) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021