Blender Git Statistics -> Developers -> Severin

Julian Eisel (Severin)

Total Commits : 3 137
Master Commits : 809
Branch Commits : 2 328
First Commit : October 20, 2014
Latest Commit : July 10, 2020 (Yesterday)

Commits by Month

DateNumber of Commits
July, 202027
June, 202045
May, 202027
April, 2020101
March, 2020149
February, 202062
January, 202063
December, 201910
November, 201991
October, 201967
September, 201992
August, 2019122
July, 201989
June, 201979
May, 201923
April, 20197
March, 20193
February, 20190
January, 20197
December, 201830
November, 201819
October, 201810
September, 20180
August, 20180
July, 20188
June, 201813
May, 201816
April, 201852
March, 201818
February, 201810
January, 20183
December, 201719
November, 201725
October, 201750
September, 20176
August, 20177
July, 201723
June, 201718
May, 201750
April, 201748
March, 2017135
February, 201769
January, 201735
December, 201654
November, 201648
October, 2016117
September, 201697
August, 201689
July, 201656
June, 201655
May, 201670
April, 201634
March, 201693
February, 201666
January, 20160
December, 201555
November, 201557
October, 20158
September, 201562
August, 201597
July, 201550
June, 201550
May, 201534
April, 201571
March, 201530
February, 201519
January, 201529
December, 201434
November, 201428
October, 20146

Commit Distribution

PathNumber of Commits
master809
temp-tab_drag_drop481
topbar455
vr_scene_inspection447
soc-2019-openxr343
wiggly-widgets309
temp_widgets_update_tagging299
workspaces267
temp_widgets_c++_experiment251
temp_widgets_files_refactor230
temp-outliner-visibility218
hair_object218
UI-experiments218
blender2.8_snap_gizmo214
collada2.8214
soc-2018-bevel204
benchmark204
temp-benchmark204
temp-ui-layout-2.8204
interactive_physics204
hair_guides_grooming204
temp-eeveelightcache204
temp-udim-images204
hair_guides204
soc-2018-cycles-volumes204
temp-select-axis204
tmp_hair_curves204
temp-greasepencil-vfx203
temp-sybren-cow-ocean202
custom-manipulators201
vamr-openxr-module196
HMD_viewport193
temp-dynamic-overrides191
temp-greasepencil-object-stacksplit190
ui_layout_gridflow189
TEMP-UI-DECOR189
temp-flexible-spacing189
temp-keymap-changes188
tmp-CollectionsAnim188
tmp-b28-motionpath-drawing188
temp-keymap-save188
experimental_gp_weight185
tmp-COW_InsertKeyframe_Fix184
temp-unified-collections184
temp-sybren-particles184
temp-sybren-modifier-nonmesh182
tmp-TimelineHeaderButtonsStretching182
temp-sybren-meshdeform182
temp-modifier-rm-cddm182
tmp-static-override-insertion178
blender2.8-workbench178
blender2.8-snapping_with_occlusion178
temp-workspace-multi-window167
temp-vr-draw-thread162
temp-object-multi-mode157
temp-workspace_mode154
temp-scene-obedit-remove151
temp-workspace-object-mode-removal151
temp-render-depsgraph151
temp-workspace-addons151
temp-drawcontext151
temp-workspace_active_object147
id_override_static141
temp-group-collections131
soc-2016-layer_manager129
temp-workspace-changes121
strand_editmode120
transform-manipulators118
tmp-debug-filebrowser117
temp-ssr117
temp-lightprobe-rename114
filebrowser_redesign102
temp-cycles-draw-manager98
imm_port_wm_playanim92
temp-depsgraph-layers90
userpref_redesign62
temp-ghost_openxr56
temp-layers-ui-table51
modifier-panels-ui43
temp-ui-widget-refactor42
uiTable42
temp_localview_split41
temp-graph-select-changes41
UI-graphical-redesign37
temp-checkbox-layout-tweaks37
input_method_editor_partial_support37
render-layers36
clay-engine35
temp-blender2.8-stable35
layers33
layer-manager32
input_method_editor31
temp-lanpr-cleanup228
temp-lanpr-cleanup27
pbr-viewport24
temp-blender2.824
asset-metadata18
temp-fracture-modifier-2.816
viewport_generic_engine16
fracture_modifier-master16
fracture_modifier16
temp-lanpr-staging14
temp_manipulators_core12
gooseberry_farm12
gooseberry12
temp_motionpaths12
temp-ui-button-type-refactor11
viewport_bvh_select11
asset-engine--archived11
temp-gizmo-decoupled-redraws10
temp_pie_max_items_fix9
asset-engine9
blender-v2.78-release7
blender-v2.78c-release7
temp-menu_shadow_theme_color7
temp-blender-2.81-release-with-wrong-merge7
blender-v2.78b-release7
wm-drag-drop-rewrite7
asset-uuid--archived6
lanpr-under-gp6
temp-lanpr-review6
asset-uuid5
experimental-build5
blender-v2.76a-release5
blender-v2.76-release5
temp_facegroups4
blender-v2.83-release4
soc-2016-multiview3
compositor-20163
blender-v2.77-release2
greasepencil-object1
greasepencil-experimental1
temp_hair_modifiers1
soc-2020-xr-input1
temp_textedit_comment_toggling1
xr-world-navigation1
temp_display_optimization1
soc-2019-npr1
blender-v2.74-release1
temp-select-pick1
multiview1
blender-v2.73-release1
temp-gpencil-eval1
greasepencil-refactor1

Favourite Files

FilenameTotal Edits
wm_operators.c160
wm_window.c160
WM_api.h153
wm_event_system.c148
readfile.c146
wm_xr.c130
view3d_draw.c120
space_view3d.c116
screen_ops.c113
screen_edit.c110

File Changes

ActionTotalPer Commit
Added1 6090.5
Modified13 2624.2
Deleted1 3240.4

Code Changes

ActionTotalPer Commit
Lines Added111 92446.7
Lines Removed63 59426.6

Latest commits Feed

Revision 022d0ab by Julian Eisel (asset-metadata)
23 hours 46 min ago
Add File Browser Link/Append option to show only assets
Revision 245a704 by Julian Eisel (asset-metadata)
1 day and 1 hour ago
Support "Author" metadata field
Revision 38cf6e3 by Julian Eisel (asset-metadata)
1 day and 5 hours ago
Merge branch 'master' into asset-metadata
Revision 90d755b by Julian Eisel (asset-metadata)
1 day and 20 hours ago
Add access to asset-data from ID
Revision 42d7580 by Julian Eisel (asset-metadata)
1 day and 20 hours ago
Remove asset data-block again, back to ID.asset_data design

So rather than having an asset data-block to reference data-blocks, let
the data-blocks reference asset-data.

After talking to Brecht, it seems that this approach is just fine. I previously
added the data-block type because I saw some benefits (faster & simpler asset
metadata reading, non-data-block assets, better file-browser integration,
simple remapping of referenced data-blocks), but there are ways to do the same
without the data-block. It's a bit more complicated that way, but still very
doable.
Revision 243a59b by Julian Eisel (asset-metadata)
July 8, 2020, 19:41 (GMT)
Add custom tag support to assets

Tags are basically a list of strings. We could optimize these in future if
needed. We could also easily add colors or icons for individual tags (e.g. like
on developer.blender.org).

Note that there's no UI for this yet. Functionality is available via Python
though.
Revision 98ef119 by Julian Eisel (asset-metadata)
July 8, 2020, 16:42 (GMT)
Support arbitrary descriptions for assets

Simply have a dynamic string in the asset data-block. That can be set and
updated at any point.
Revision b836dfd by Julian Eisel (asset-metadata)
July 8, 2020, 14:36 (GMT)
Support preview thumbnails for new asset data-blocks in file browser

Assets have to own a copy of the referenced data-block's preview for this to
work. We *could* do without that, but it complicates partial reading of
data-blocks for the file browser (which may be addressed with further work
though).
Revision fff746f by Julian Eisel (asset-metadata)
July 8, 2020, 10:42 (GMT)
Use new Asset data-block type for "Create Asset" operator

AssetData is unused now. Just keeping it in case it's useful later (to avoid
having to do the monkey work to add it again).
Revision 10b55b3 by Julian Eisel (asset-metadata)
July 8, 2020, 09:01 (GMT)
Merge branch 'master' into asset-metadata

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020