Blender Git Statistics -> Branches -> pbr-viewport

"Pbr-viewport" branch

Total commits : 84
Total committers : 2
First Commit : November 25, 2015
Latest Commit : November 2, 2016


Commits by Month

DateNumber of Commits
November, 20162
October, 201612
September, 20161
August, 20160
July, 20161
June, 201612
May, 201612
April, 20169
March, 20167
February, 201610
January, 201614
December, 20151
November, 20153

Committers

AuthorNumber of Commits
Clément Fukhaut70
Dalai Felinto14

Popular Files

FilenameTotal Edits
view3d_draw.c47
gpu_material.c35
gpu_shader.c33
CMakeLists.txt31
gpu_immediate.c26
GPU_shader.h26
drawobject.c24
immediate.c22
gpu_draw.c22
gpu_shader_material.glsl21

Latest commits Feed

November 2, 2016, 18:52 (GMT)
the maxz and minz shaders were not being compiled
November 1, 2016, 21:00 (GMT)
Fix left over from merge

Linux did not mind with them, but luckily Linux is more strict
October 21, 2016, 12:59 (GMT)
Cleanups to make the patch lean
October 21, 2016, 12:51 (GMT)
'gmon.out' should have never been here
October 21, 2016, 12:50 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into pbr-viewport
October 21, 2016, 12:29 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into pbr-viewport

Conflicts:
source/blender/blenloader/intern/versioning_270.c
source/blender/editors/space_view3d/drawobject.c
October 20, 2016, 21:40 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into pbr-merge

Conflicts:
source/blender/blenloader/intern/versioning_defaults.c
source/blender/editors/space_view3d/drawobject.c
source/blender/editors/space_view3d/space_view3d.c
source/blender/editors/space_view3d/view3d_draw.c
source/blender/gpu/CMakeLists.txt
source/blender/gpu/GPU_framebuffer.h
source/blender/gpu/GPU_material.h
source/blender/gpu/GPU_shader.h
source/blender/gpu/intern/gpu_codegen.c
source/blender/gpu/intern/gpu_draw.c
source/blender/gpu/intern/gpu_framebuffer.c
source/blender/gpu/intern/gpu_material.c
source/blender/gpu/intern/gpu_shader.c
source/blender/makesdna/DNA_view3d_types.h
October 20, 2016, 19:37 (GMT)
Merge remote-tracking branch 'origin/master' into pbr-merge

Conflicts:
source/blender/editors/space_view3d/view3d_draw.c
October 20, 2016, 18:29 (GMT)
Merge commit 'e5c32844678e292a084d6d97eb2d4ba6affc217d' into pbr-merge

Conflicts:
source/blender/gpu/shaders/gpu_shader_material.glsl
October 20, 2016, 18:23 (GMT)
Merge commit '4b046c530d3e14d7737c4770b9ae07942f4c6047' into pbr-merge

Conflicts:
source/blender/nodes/shader/nodes/node_shader_fresnel.c
October 20, 2016, 18:16 (GMT)
Merge commit '4b046c530d3e14d7737c4770b9ae07942f4c6047^' into pbr-merge
October 20, 2016, 17:44 (GMT)
Merge commit '2b240b0430787814316f3b3166453c6d85b017f3' into pbr-merge

Conflicts:
release/datafiles/splash.png
release/datafiles/splash_2x.png
source/blender/gpu/CMakeLists.txt
source/blender/gpu/intern/gpu_shader.c
October 20, 2016, 17:26 (GMT)
Merge commit '7830ec54186e8b05a366775e02c6457eb83814a3' into pbr-merge

Conflicts:
source/blender/nodes/shader/nodes/node_shader_texture.c
October 20, 2016, 17:00 (GMT)
Merge commit '9269574089a742130f02c0a1184a19d94f0e665d' into pbr-online

Merge conflicts fixes include fix on ob->reflectionplane for write and
read, and a few manual fixes to account for the ID remap changes

Conflicts:
source/blender/blenkernel/intern/object.c
source/blender/blenkernel/intern/world.c
source/blender/blenloader/intern/writefile.c
source/blender/editors/space_view3d/view3d_draw.c
source/blender/gpu/GPU_draw.h
source/blender/gpu/intern/gpu_draw.c
source/blender/gpu/intern/gpu_material.c
source/blender/gpu/intern/gpu_texture.c
source/blender/gpu/shaders/gpu_shader_vertex_world.glsl
Revision a84794b by Clément Fukhaut (pbr-viewport)
September 4, 2016, 16:56 (GMT)
Worked on HiZRaytracing
Revision 20fa91b by Clément Fukhaut (pbr-viewport)
July 5, 2016, 21:56 (GMT)
Early Hi-Z raytrace implementation (not functional yet)
Revision ddfae3d by Clément Fukhaut (pbr-viewport)
June 16, 2016, 17:02 (GMT)
I should sleep sometimes
Revision 4cae0cb by turjuque (pbr-viewport)
June 15, 2016, 23:47 (GMT)
Fix texelFetch for older opengl version.
Revision 22c8301 by turjuque (pbr-viewport)
June 15, 2016, 23:46 (GMT)
Fix Crash.
Revision d2ec40b by turjuque (pbr-viewport)
June 6, 2016, 16:29 (GMT)
Fixed crash with no material meshes

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