Blender Git Statistics -> Branches -> temp_bmesh_multires

"Temp_bmesh_multires" branch

Total commits : 163
Total committers : 22
First Commit : October 17, 2020
Latest Commit : December 23, 2020

Commits by Month

DateNumber of Commits
December, 20206
November, 2020130
October, 202027


AuthorNumber of Commits
Joseph Eagar55
Jacques Lucke27
Campbell Barton25
Sergey Sharybin11
Aaron Carlisle9
Philipp Oeser5
Hans Goudey4
Pablo Dobarro4
Richard Antalik4
Sybren A. Stüvel4
Robert Guetzkow2
Sebastián Barschkis2
Yevgeny Makarov2
Ankit Meel1
Brecht Van Lommel1
Clément Foucault1
Dalai Felinto1
Germano Cavalcante1
Jeroen Bakker1
Julian Eisel1
Kévin Dietrich1
Paul Melis1

Popular Files

FilenameTotal Edits

Latest commits Feed

December 23, 2020, 06:47 (GMT)
Fixed undo bugs caused by SculptVertRef refactor. I need to figure out
the right way to make assigning a pointer to a SculptVertRef to an int*
spit out a compiler error.
December 22, 2020, 22:11 (GMT)
Added a new cavity automasking mode for sculpt colors painting.
In theory it should also work with other sculpt tools (the
automasking code is fairly general) though it doesn't seem
to do much.
December 21, 2020, 09:08 (GMT)
Merge remote-tracking branch 'origin/master' into temp_bmesh_multires

Also redid vcol boundary tool icon, and made a little icon for sculpt
color paint.
December 8, 2020, 21:37 (GMT)
Fixes from merge
December 7, 2020, 21:04 (GMT)
Merge branch 'master' into temp_bmesh_multires
December 7, 2020, 19:48 (GMT)
Commit before merge
November 19, 2020, 02:34 (GMT)
Some multires stuff
November 11, 2020, 13:19 (GMT)
add NULL pointer check
November 10, 2020, 06:25 (GMT)
Added an "Exponent" slider to Color Boundary brush.
November 10, 2020, 02:30 (GMT)
Tweaked value for smoothing in vcol boundary tool (a slight amount of
smoothing is applied to prevent normal discontiuties from perfectly
colinear triangles).

Also reverted some CLANG compiling stuff.
November 7, 2020, 10:54 (GMT)
Cleanup: Remove unused variable
November 7, 2020, 10:54 (GMT)
Refactor: move Object .blend I/O to IDTypeInfo callbacks
November 7, 2020, 10:54 (GMT)
Refactor: move Screen .blend data read to blenkernel

Ref T76372.
November 7, 2020, 10:54 (GMT)
Cleanup: fix naming and remove unnecessary code
November 7, 2020, 10:54 (GMT)
View3D: take clipping into account for Frame All

Clamp the min/max used for Frame All/Selected
by the clipping region if it's set.

Resolve T81050
November 7, 2020, 10:54 (GMT)
Cleanup: move plane array intersection into a function

Also add check to ensure a point isn't occluded by it's own plane,
which could happen if a small epsilon values are passed in.
November 7, 2020, 10:54 (GMT)
Cleanup: remove unused includes in readfile.c and writefile.c
November 7, 2020, 10:54 (GMT)
Cleanup: Rename render texture files to texture_*
November 7, 2020, 10:54 (GMT)
Refactor: move Ipo .blend I/O to IDTypeInfo callbacks
November 7, 2020, 10:54 (GMT)
Fix missing include warning

Caused by rB580ff2cb937daf43699908afe1190baea8d117aa

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021