Blender Git Statistics -> Branches -> temp_bmesh_multires
"Temp_bmesh_multires" branch
Total commits : 163
Total committers : 22
First Commit : October 17, 2020
Latest Commit : December 23, 2020
Commits by Month
Date | Number of Commits | |
---|---|---|
December, 2020 | 6 | |
November, 2020 | 130 | |
October, 2020 | 27 |
Committers
Popular Files
Filename | Total Edits |
---|---|
sculpt.c | 28 |
readfile.c | 26 |
writefile.c | 19 |
pbvh_bmesh.c | 18 |
pbvh.c | 18 |
BKE_pbvh.h | 17 |
sculpt_intern.h | 15 |
sculpt_undo.c | 12 |
sculpt_smooth.c | 12 |
paint.c | 10 |
Latest commits 
December 23, 2020, 06:47 (GMT) |
Fixed undo bugs caused by SculptVertRef refactor. I need to figure out the right way to make assigning a pointer to a SculptVertRef to an int* spit out a compiler error. |
December 22, 2020, 22:11 (GMT) |
Added a new cavity automasking mode for sculpt colors painting. In theory it should also work with other sculpt tools (the automasking code is fairly general) though it doesn't seem to do much. |
December 21, 2020, 09:08 (GMT) |
Merge remote-tracking branch 'origin/master' into temp_bmesh_multires Also redid vcol boundary tool icon, and made a little icon for sculpt color paint. |
December 8, 2020, 21:37 (GMT) |
Fixes from merge |
December 7, 2020, 21:04 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
December 7, 2020, 19:48 (GMT) |
Commit before merge |
November 19, 2020, 02:34 (GMT) |
Some multires stuff |
November 11, 2020, 13:19 (GMT) |
add NULL pointer check |
November 10, 2020, 06:25 (GMT) |
Added an "Exponent" slider to Color Boundary brush. |
November 10, 2020, 02:30 (GMT) |
Tweaked value for smoothing in vcol boundary tool (a slight amount of smoothing is applied to prevent normal discontiuties from perfectly colinear triangles). Also reverted some CLANG compiling stuff. |
November 7, 2020, 10:54 (GMT) |
Cleanup: Remove unused variable |
November 7, 2020, 10:54 (GMT) |
Refactor: move Object .blend I/O to IDTypeInfo callbacks |
November 7, 2020, 10:54 (GMT) |
November 7, 2020, 10:54 (GMT) |
Cleanup: fix naming and remove unnecessary code |
November 7, 2020, 10:54 (GMT) |
View3D: take clipping into account for Frame All Clamp the min/max used for Frame All/Selected by the clipping region if it's set. Resolve T81050 |
November 7, 2020, 10:54 (GMT) |
Cleanup: move plane array intersection into a function Also add check to ensure a point isn't occluded by it's own plane, which could happen if a small epsilon values are passed in. |
November 7, 2020, 10:54 (GMT) |
Cleanup: remove unused includes in readfile.c and writefile.c |
November 7, 2020, 10:54 (GMT) |
Cleanup: Rename render texture files to texture_* |
November 7, 2020, 10:54 (GMT) |
Refactor: move Ipo .blend I/O to IDTypeInfo callbacks |
November 7, 2020, 10:54 (GMT) |
MiikaHweb - Blender Git Statistics v1.06