Blender Git Statistics -> Developers -> JacquesLucke

Jacques Lucke (JacquesLucke)

Total Commits : 4 255
Master Commits : 1 055
Branch Commits : 3 200
First Commit : March 18, 2017
Latest Commit : January 21, 2021 (Today)

Commits by Month

DateNumber of Commits
January, 202154
December, 2020120
November, 2020205
October, 2020101
September, 202092
August, 202072
July, 2020196
June, 2020193
May, 2020197
April, 2020112
March, 2020186
February, 2020155
January, 2020127
December, 2019217
November, 2019165
October, 2019103
September, 2019268
August, 2019177
July, 2019475
June, 2019234
May, 2019124
April, 2019160
March, 2019201
February, 2019154
January, 201960
December, 201820
November, 201840
October, 201831
September, 201814
August, 20180
July, 20180
June, 20180
May, 20180
April, 20180
March, 20180
February, 20180
January, 20180
December, 20170
November, 20170
October, 20170
September, 20170
August, 20170
July, 20170
June, 20170
May, 20170
April, 20171
March, 20171

Commit Distribution

PathNumber of Commits
builtin-simulation-nodes2404
simulation-tree2365
functions2331
particle-solver-dev2322
functions-experimental-refactor1812
master1055
functions-temp225
pipelined-set-add190
geometry-nodes-mix-attributes153
temp-geometry-nodes-distribute-points-cleanup148
geometry-nodes-point-separate-node146
geometry-nodes146
geometry-nodes-distribute-points146
geometry-nodes-deduplicate-float-math129
hair_object94
geometry-nodes-active-modifier-drawing94
attribute-accessor92
temp-modifiers-instancing90
temp-outliner-visibility87
collada2.880
geometry-nodes-attribute-nodes80
temp-test-point-cloud-simulation-depsgraph-integration50
blenloader-api49
blender2.8_snap_gizmo44
geometry-nodes-boolean-node31
temp_bmesh_multires27
geometry-nodes-transform-node25
nodes_playground23
temp-ui-layout-2.822
temp-geometry-nodes-mix-attributes19
temp-inplace-priority-queue17
rigid_deform16
mesh-to-volume-modifier15
obj-import-experiments15
interactive_physics15
simulation-access-modifier13
geometry-tree-evaluation12
temp-point-distribution-refactor-experiment11
blenloader-decentralization9
node-tree-ref9
temp-geometry-nodes-mesh-modifier9
experimental-build9
temp-experimental-cpp-math-refactor6
temp-geometry-nodes-volume4
temp-geometry-nodes-sample-texture4
vr_scene_inspection3
temp-geometry-nodes-attribute-color-ramp3
blender-v2.83-release2
lanpr-under-gp2
temp_lineart_contained2
temp-lineart-contained2
newboolean2
temp-lanpr-cleanup22
temp-geometry-nodes-instance-collections2
temp-lanpr-cleanup2
cycles_unbiased_volumes1
tmp-T806031
blender-v2.80-release1
temp-lanpr-staging1
fail-on-memleak1
modifier-panels-ui1
blender-v2.92-release1

Favourite Files

FilenameTotal Edits
simulate.cpp220
readfile.c214
writefile.c183
node_frontend.cpp180
c_wrapper.cpp179
core.hpp133
CMakeLists.txt121
CMakeLists.txt118
emitters.cpp117
node.c105

File Changes

ActionTotalPer Commit
Added1 3760.3
Modified17 4054.1
Deleted8020.2

Code Changes

ActionTotalPer Commit
Lines Added234 12961.2
Lines Removed136 29635.6

Latest commits Feed

Revision ceb500d by Jacques Lucke (blender-v2.92-release)
1 hour 26 min ago
Geometry Nodes: fix losing data when attribute has incorrect type

Differential Revision: https://developer.blender.org/D10165
Revision 425e706 by Jacques Lucke (master)
1 hour 39 min ago
Geometry Nodes: new Attribute Sample Texture node

This node allows sampling a texture for every vertex based on some
mapping attribute. Typical attribute names are the name of a uv map
(e.g. "UVMap") and "position". However, every attribute that can be
converted to a vector implicitly is supported.

It should be noted that as of right now, uv map attributes can only be
accessed after a Point Distribute node.

Ref T82584.

Differential Revision: https://developer.blender.org/D10121
Revision 793547e by Jacques Lucke (master)
7 hours 55 min ago
Geometry Nodes: initial support for volumes

For the most part, this just adds boilerplate code for volume support in geometry nodes:
* Add `VolumeComponent` next to `MeshComponent`, etc.
* Support `VolumeComponent` in depsgraph object iterator.

Furthermore, I added initial volume support in a few nodes:
* The Object Info node outputs an object instance when the input is a volume object
(that will be the same for mesh objects soonish, to avoid copies).
* Support transforming a `VolumeComponent` in the Transform node.
* Support the `VolumeComponent` in Join Geometry nodes, but only when just one of the
inputs has a volume component for now.

Right now, there is no way to create a `VolumeComponent`, because the Object Info node
outputs an object instance. The `VolumeComponent` will be necessary for upcoming nodes,
which will generate volumes on the fly.

Viewport selection does not work correctly with `VolumeComponent`s currently. I don't
know why that is. That can be figured out a bit later, once we can actually create
new volumes in geometry nodes.

Ref T84604.

Differential Revision: https://developer.blender.org/D10147
Revision 05179a0 by Jacques Lucke (master)
January 19, 2021, 17:01 (GMT)
Volumes: fix calling BKE_volume_load from multiple threads

`BKE_volume_is_loaded` uses `grids.filepath` to determine if the
grids are already loaded. The issue was that `grids.filepath` was
set before the grids were loaded, resulting in incorrect early
returns for other threads.

Differential Revision: https://developer.blender.org/D10150
Revision 9a32c71 by Jacques Lucke (master)
January 19, 2021, 15:58 (GMT)
Geometry Nodes: pass depsgraph to nodes during execution

The depsgraph will have to be accessed in an upcoming patch.
Revision d84de15 by Jacques Lucke (temp-geometry-nodes-volume)
January 18, 2021, 14:52 (GMT)
initial volume transformation support
Revision c68f031 by Jacques Lucke (temp-geometry-nodes-volume)
January 18, 2021, 14:32 (GMT)
initial working volume
Revision 6963f3e by Jacques Lucke (temp-geometry-nodes-volume)
January 18, 2021, 14:09 (GMT)
integrate with depsgraph iterator
Revision c099889 by Jacques Lucke (temp-geometry-nodes-volume)
January 18, 2021, 14:03 (GMT)
initial volume component
Revision 0a44c4b by Jacques Lucke (master)
January 16, 2021, 14:26 (GMT)
Merge branch 'blender-v2.92-release'

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021