Blender Git Commit Log

Git Commits -> Revision 448ff07

February 20, 2020, 12:00 (GMT)
DRW: New High Quality Normal & Tangent extract

This patch adds a dedicated path to extract 16bit normals instead of packing them into 10bits/comp.
The tangents are also packed to 10bits/comp if not using the new High Quality Normal option.

Fix T61024 Degraded texture shading on dense meshes

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6614

Commit Details:

Full Hash: 448ff0751a546327a1aa282f4bc902f54547a370
Parent Commit: e76dd30
Committed By: Julian Eisel
Lines Changed: +216, -14

6 Modified Paths:

/release/scripts/startup/bl_ui/properties_render.py (+20, -0) (Diff)
/source/blender/draw/intern/draw_cache_extract.h (+1, -0) (Diff)
/source/blender/draw/intern/draw_cache_extract_mesh.c (+161, -13) (Diff)
/source/blender/draw/intern/draw_cache_impl_mesh.c (+3, -0) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+9, -1) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+22, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021