Blender Git Statistics -> Developers -> fclem

Clément Foucault (fclem)

Total Commits : 4 205
Master Commits : 3 170
Branch Commits : 1 035
First Commit : January 3, 2017
Latest Commit : March 7, 2021 (Yesterday)

Commits by Month

DateNumber of Commits
March, 202117
February, 202171
January, 202190
December, 20200
November, 202013
October, 202037
September, 2020157
August, 2020168
July, 2020146
June, 202077
May, 202068
April, 202049
March, 202062
February, 2020113
January, 2020142
December, 2019129
November, 201988
October, 201946
September, 201961
August, 201984
July, 201971
June, 201944
May, 2019177
April, 201944
March, 2019105
February, 201945
January, 201947
December, 2018113
November, 2018110
October, 201879
September, 201866
August, 201877
July, 201894
June, 2018135
May, 2018138
April, 201897
March, 2018141
February, 2018104
January, 201877
December, 201710
November, 201738
October, 201745
September, 201766
August, 201737
July, 2017116
June, 2017116
May, 2017102
April, 201742
March, 201768
February, 2017133
January, 201750

Commit Distribution

PathNumber of Commits
master3170
hair_object1786
temp-outliner-visibility1753
collada2.81667
blender2.8_snap_gizmo1590
temp-ui-layout-2.81532
interactive_physics1512
temp-select-axis1432
hair_guides1391
hair_guides_grooming1391
temp-eeveelightcache1381
soc-2018-cycles-volumes1380
benchmark1370
temp-benchmark1370
soc-2018-bevel1364
temp-udim-images1358
tmp_hair_curves1313
temp-greasepencil-vfx1310
temp-tab_drag_drop1307
temp-sybren-cow-ocean1305
temp-greasepencil-object-stacksplit1291
temp-dynamic-overrides1290
TEMP-UI-DECOR1277
temp-flexible-spacing1260
ui_layout_gridflow1252
temp-keymap-changes1242
tmp-b28-motionpath-drawing1217
tmp-CollectionsAnim1214
temp-keymap-save1190
tmp-COW_InsertKeyframe_Fix1169
topbar1168
temp-unified-collections1167
experimental_gp_weight1163
temp-sybren-particles1158
temp-sybren-modifier-nonmesh1146
temp-modifier-rm-cddm1146
tmp-TimelineHeaderButtonsStretching1146
temp-sybren-meshdeform1144
blender2.8-snapping_with_occlusion1136
tmp-static-override-insertion1115
blender2.8-workbench1111
temp-object-multi-mode1020
temp-drawcontext854
temp-render-depsgraph831
temp-workspace-object-mode-removal800
temp-scene-obedit-remove800
temp-workspace-addons766
temp-workspace_mode689
temp-workspace_active_object679
id_override_static679
temp-group-collections655
custom-manipulators617
temp-workspace-changes564
strand_editmode527
temp-ssr478
tmp-debug-filebrowser448
temp-lightprobe-rename337
workspaces297
greasepencil-object207
temp-cycles-draw-manager201
greasepencil-refactor174
transform-manipulators162
imm_port_wm_playanim162
temp-gpencil-eval162
temp-depsgraph-layers152
temp-workspace-multi-window111
eevee-dof-refactor98
tmp-overlay-engine90
render-layers74
temp-layers-ui-table70
clay-engine70
tmp-drw-callbatching57
draw-colormanagement42
tmp-vulkan33
eevee-motionblur-object32
tmp-batch-cache-cleanup30
tmp-eevee-shadowmap-refactor24
tmp-workbench-rewrite19
tmp-gltexture18
eevee-probe-roughness-fix17
eevee-ggx-lut-fix16
tmp-eevee-material-refactor15
temp-blender2.8-stable15
vr_scene_inspection14
temp-lanpr-cleanup213
temp-lanpr-cleanup13
tmp-2.83-cycles-rtx3-kernels13
blender-v2.83-release13
eevee-closure-lib-cleanup12
tmp-eevee-glsl-cleanup10
tmp-gldebuglayer9
temp-lanpr-staging8
tmp-texture-sampler7
ui-asset-view-template7
soc-2019-npr5
greasepencil-experimental5
tmp-pointcloud-render5
tmp-widget-opti5
lanpr-under-gp4
temp-lineart-contained4
modifier-panels-ui4
tmp-gpu-context-isolation4
temp_lineart_contained4
temp-gpencil-drw-engine3
blender-v2.80-release2
tmp-T806032
cycles_unbiased_volumes2
temp_bmesh_multires1
blender-v2.81-release1
pygpu_extensions1
blender-v2.82-release1

Favourite Files

FilenameTotal Edits
draw_manager.c420
eevee_private.h322
DRW_render.h250
CMakeLists.txt229
eevee_materials.c227
draw_manager_exec.c194
eevee_engine.c194
eevee_lightprobes.c184
object_mode.c181
draw_cache_impl_mesh.c175

File Changes

ActionTotalPer Commit
Added8990.2
Modified14 5133.5
Deleted4940.1

Code Changes

ActionTotalPer Commit
Lines Added201 17250.3
Lines Removed111 64027.9

Latest commits Feed

Revision 639829e by Clément Foucault (tmp-vulkan)
20 hours 39 min ago
Merge branch 'master' into tmp-vulkan
Revision 0ef5c14 by Clément Foucault (tmp-vulkan)
20 hours 45 min ago
Merge branch 'master' into tmp-vulkan

# Conflicts:
# source/blender/blenkernel/BKE_global.h
# source/blender/gpu/intern/gpu_context.cc
# source/blender/windowmanager/intern/wm_window.c
# source/creator/creator_args.c
Revision b450d2d by Clément Foucault (master)
March 3, 2021, 22:14 (GMT)
Fix T86042 EEVEE: incorrect irradiance bake

The environment (world) irradiance wasn't correctly skipped.
Revision 1c76b5a by Clément Foucault / Julian Eisel (ui-asset-view-template)
March 3, 2021, 17:15 (GMT)
EEVEE: Add ensure_valid_reflection to glossy closures

This is ported from Cycles and fixes issues with bump/normal mapping
giving weird reflections/lighting.

Fixes T81070 Specular light should be limited to normal pointing toward the camera
Fixes T78501 Normal mapping making specular artifact
Revision b9451c4 by Clément Foucault / Julian Eisel (ui-asset-view-template)
March 3, 2021, 17:15 (GMT)
EEVEE: SSR: Check reflection ray against geometric normal

This improve self intersection prevention. Also reduce the bias
that was making a lot of rays not being shoot at grazing angles.
Revision 317e78a by Clément Foucault / Julian Eisel (ui-asset-view-template)
March 3, 2021, 17:15 (GMT)
EEVEE: Avoid old files with too many volume shadow sample being too slow

This clamp the volumetric shadow samples to the actual old max to avoid
problematic slowdown after the bugfix rB3a29c19b2bff.
Revision 6c0c809 by Clément Foucault / Julian Eisel (ui-asset-view-template)
March 3, 2021, 17:15 (GMT)
EEVEE: Depth of field: Do not shrink highlights when using overblur

This fixes the issue of bokeh size being smaller when using overblur.

The additional overblur needs to be centered on the outer radius.
Revision 5bc7acb by Clément Foucault / Julian Eisel (ui-asset-view-template)
March 3, 2021, 17:15 (GMT)
Fix T86138 EEVEE: Bake Indirect Lighting crash in 2.93 with older files

This was caused by a missing version check.
Revision d194b03 by Clément Foucault / Julian Eisel (ui-asset-view-template)
March 3, 2021, 17:15 (GMT)
Fix error in rBb9e1cc931ee9

Bad copy paste...
Revision 8e126c3 by Clément Foucault / Julian Eisel (ui-asset-view-template)
March 3, 2021, 17:15 (GMT)
EEVEE: Fix incorrect volumetric light shadowing

The shadowing was computed on the light distance squared,
leaking to much light since it was integrating the extinction behind
the ligth itself.

Also bump the maximum shadow max step to the actual UI values. Otherwise
we get shadowing under evaluated because `dd` is too small.

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021