Blender Git Commits

Blender Git "blender-v2.77-release" branch commits.

Page: 3 / 8

April 5, 2016, 08:36 (GMT)
Fix T47983: Particles - Emit from Verts emits double on one vert.

When non-random, particle distribution used a small start offset (to avoid
zero-weight faces), which is fine with "continuous" entities like faces, but not
for discrete ones like vertices - in that case it was generating some undesired
"jump" over a few verts in case step was small enough
(i.e. total number of verts/particles was big enough).
April 5, 2016, 08:36 (GMT)
cmake fix full debug builds on msvc
April 5, 2016, 08:36 (GMT)
Fix T47967: Select next active fails in some cases

For cases when there are multiple matches,
find the closest match (with increasingly fuzzy tests) instead of failing.
April 5, 2016, 08:36 (GMT)
Fix T46623: OSX bpy.app.binary_path_python incorrect

CMake's PYTHON_EXECUTABLE wasn't set.
April 5, 2016, 08:36 (GMT)
Fix T47961: Wipe effects should have 2 inputs
April 5, 2016, 08:36 (GMT)
CMake cleanup target_link_libraries_decoupled
April 5, 2016, 08:36 (GMT)
Fix T47814: VSE Scene 'Use Sequence' fails

Conflict with flags between depsgraph and sequencer caused error.
Now pass state of sequencer parents to avoid recursion.
April 5, 2016, 08:36 (GMT)
Fix T48000: Eyedropper sample-merged ignored at first
April 5, 2016, 08:36 (GMT)
Fix T47987: Blender Cycles standalone does not properly read UV coordinates from XML
April 5, 2016, 08:36 (GMT)
Fix T47969: Select Random always uses same seed

Increment the seed on each use,
otherwise calling again selects the same order, unless you manually adjust the seed.
April 5, 2016, 08:36 (GMT)
Fix T47986: OBJ Import fails w/ imagepath encoding
April 5, 2016, 08:36 (GMT)
Fix T47958: Crash in Walk or Fly Navigation in Camera mode when invoking from non-3DView region
April 5, 2016, 08:36 (GMT)
Fix T47931: Missed world shader update when having object dependency
April 5, 2016, 08:36 (GMT)
Fix T47972: Blender crash showing particle system.

Do same as with faces - if no orcodata is available, fill orco with current location...
April 5, 2016, 08:36 (GMT)
Fix T47973: Render stamp ignores font alpha
April 5, 2016, 08:36 (GMT)
Fix T47697: Smoke simulation doesn't work in viewport

Seems to be a division by zero error.

Should be safe for an upcoming 'a' release.
April 5, 2016, 08:36 (GMT)
BLF: alpha support for drawing to buffer
April 5, 2016, 08:36 (GMT)
Fix T47758: rigidbody bug with constraint breaking and disable collisions.

This is a regression in Bullet, reverted the problematic change for now with
a custom patch.
April 5, 2016, 08:36 (GMT)
Fix T47951: UserId problem on reload.

readfile.c would increment object usercount in three places, where it should not.
Remember kids: Objects are **only** refcounted by Scene's bases, and Object->proxy!
April 5, 2016, 08:36 (GMT)
Revert "Fix T47263: numpad4/6 rotates around worl Z axis and not view Y axis."

This reverts commit fe0ca82b232dcab29030c4a20b8bd1b033d1d346.

This is a design issue, needs more thinking, for now just revert back to old behavior.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021