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Blender Git Statistics -> Developers -> zeddb

Sebastian Parborg (zeddb)

Total Commits : 348
Master Commits : 188
Branch Commits : 160
First Commit : July 11, 2018
Latest Commit : February 22, 2021

Commits by Month

DateNumber of Commits
February, 202112
January, 202114
December, 20208
November, 202014
October, 20205
September, 202022
August, 202010
July, 20207
June, 202014
May, 202014
April, 202014
March, 20209
February, 20201
January, 20201
December, 20195
November, 20196
October, 20197
September, 201928
August, 201911
July, 201919
June, 20198
May, 20194
April, 20199
March, 20199
February, 20197
January, 20195
December, 20189
November, 20188
October, 20184
September, 20189
August, 201835
July, 201820

Commit Distribution

PathNumber of Commits
master188
greasepencil-object71
temp-gpencil-eval71
soc-2019-npr71
greasepencil-refactor71
soc-2018-npr55
particle-solver-dev24
geometry-nodes-distribute-points19
temp-geometry-nodes-distribute-points-cleanup19
quadriflow12
temp-lineart-contained10
hair_object10
temp-outliner-visibility8
temp-ui-layout-2.86
collada2.86
interactive_physics6
blender2.8_snap_gizmo6
temp_lineart_contained2
lanpr-under-gp2
temp-blender-2.81-release-with-wrong-merge2
tmp-2.83-cycles-rtx3-kernels1
blender-v2.83-release1
temp-lanpr-cleanup21
blender-v2.82-release1
temp-lanpr-cleanup1
temp-weight_mirror1
blender-v2.80-release1
cycles_unbiased_volumes1
tmp-T806031
blender-v2.90-release1
temp-lanpr-staging1

Favourite Files

FilenameTotal Edits
MOD_mybmesh.c57
simulate.cpp24
object_remesh.c23
quadriflow_capi.cpp14
CMakeLists.txt13
optimizer.cpp13
mesh_remesh_voxel.c13
node_geo_point_distribute.cc13
BKE_mesh_remesh_voxel.h12
blender_config.cmake12

File Changes

ActionTotalPer Commit
Added1 5824.5
Modified1 6914.9
Deleted120.0

Code Changes

ActionTotalPer Commit
Lines Added15 70750.5
Lines Removed8 12426.1

Latest commits Feed

Revision 3d2d8a1 by Sebastian Parborg (master)
February 22, 2021, 19:28 (GMT)
Fix: Geometry nodes not depending on instanced collections properly

Geometry nodes were not adding referenced instanced collections as
dependencies to depsgraph.

This would lead to meshes and data not being ready on evaluation in
certain cases.
Revision 7388e10 by Sebastian Parborg (temp-weight_mirror)
February 18, 2021, 16:19 (GMT)
Make the different weight paint code paths exclusive to each other

Before you could have the new sculpt symmetry code and the older weight
paint symmetry code active at the same time. This would lead to users
easily trashing their weigh paint data if they were not careful when
switching between modes.

Now the specific weight paint symmetry code is an exclusive toggle so
the user can't accidentally mirror strokes and vertex groups at the same
time. This also paves the way of supporting Y and Z symmetry in the
future for weight groups mirroring if we decide to add it in the future.
(As the UI part for it is done)

See https://developer.blender.org/D10426
Revision 6f9f45a by Sebastian Parborg (temp-lineart-contained)
February 15, 2021, 00:59 (GMT)
WIP bake buttons

Buggy and naming and settings needs to change probably.
See TODOs in the code
Revision f564cda by Sebastian Parborg (temp-lineart-contained)
February 12, 2021, 00:41 (GMT)
Cleanup more unused variables and functions
Revision 7446f90 by Sebastian Parborg (temp-lineart-contained)
February 11, 2021, 23:13 (GMT)
Cleanup various lineart files, add FIXME comments.
Revision e912095 by Sebastian Parborg (temp-lineart-contained)
February 11, 2021, 16:06 (GMT)
Fix build issues.
Revision 0e59d72 by Sebastian Parborg (temp-lineart-contained)
February 11, 2021, 13:36 (GMT)
Merge branch 'master' into temp-lineart-contained
Revision 1d3c721 by Sebastian Parborg (temp-lineart-contained)
February 7, 2021, 17:55 (GMT)
Merge branch 'master' into temp-lineart-contained
Revision be636f7 by Sebastian Parborg (master)
February 5, 2021, 13:30 (GMT)
Cleanup: Remove LibAV support

Ubuntu and Debian dropped libav in 2015 in favor of ffmpeg.
Development stopped of libav in 2018, so it should be save to remove.
Revision 894cc9c by Sebastian Parborg (master)
February 3, 2021, 16:54 (GMT)
Geometry Nodes: Add Collection Info Node

Implements a node to get collection objects.
These objects are then passed along as instances in the node tree.

Follow up tasks:
Multiple nodes does not support instancing yet: T85159
Changing collection offset does not trigger a refresh: T85274

Reviewed By: Jacques, Dalai, Hans

Differential Revision: http://developer.blender.org/D10151

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021