Blender Git Statistics -> Developers -> zeddb

Sebastian Parborg (zeddb)

Total Commits : 137
Master Commits : 66
Branch Commits : 71
First Commit : July 11, 2018
Latest Commit : July 19, 2019

Commits by Month

DateNumber of Commits
July, 201910
June, 20198
May, 20194
April, 20199
March, 20199
February, 20197
January, 20195
December, 20189
November, 20188
October, 20184
September, 20189
August, 201835
July, 201820

Commit Distribution

PathNumber of Commits
soc-2019-npr71
master66
soc-2018-npr55
hair_object10
temp-outliner-visibility8
collada2.86
temp-ui-layout-2.86
blender2.8_snap_gizmo6
interactive_physics6

Favourite Files

FilenameTotal Edits
MOD_mybmesh.c57
transform_conversions.c6
transform_generics.c6
properties_data_modifier.py5
object_mode.c4
transform.c4
opensubdiv_converter.cc4
DNA_modifier_types.h4
dynamicpaint.c4
space_view3d_toolbar.py3

File Changes

ActionTotalPer Commit
Added30.0
Modified2631.9

Code Changes

ActionTotalPer Commit
Lines Added6 18047.9
Lines Removed4 13832.1

Latest commits Feed

Revision 1ae4311 by Sebastian Parborg / Campbell Barton (master)
July 19, 2019, 00:31 (GMT)
Fix T66492: Divide by zero with cursor to selected
Revision 4b2e6d4 by Sebastian Parborg (master)
July 18, 2019, 13:29 (GMT)
Fix T67062: Movie Clip Editor does not update Editor Type when changing Editing Context

Previously when switching modes, the code didn't check if we were in the
correct view for the masking mode.

Reviewed By: Sergey

Differential Revision: http://developer.blender.org/D5288
Revision 28c684f by Sebastian Parborg (master)
July 16, 2019, 15:33 (GMT)
Fix T66999: Blender creates new cache for particles with step 10 instead 1

Update the default init step values to be the same for all caches.
This is actually a small hack as these values are not used on the
creation of the first cache. But the default init value is 1, so this
will not be noticeable anymore.

Reviewed By: Brecht

Differential Revision: http://developer.blender.org/D5271
Revision c4a6249 by Sebastian Parborg (master)
July 16, 2019, 09:44 (GMT)
Fix T66835: Dynamic Paint weight group isn't updated unless weight has been assigned

The dvert layer was not assigned to the mesh data if it had to be
created by the dpaint modifier.

Reviewed By: Brecht

Differential Revision: http://developer.blender.org/D5263
Revision ee55ac1 by Sebastian Parborg (master)
July 15, 2019, 15:30 (GMT)
Fix T66870: AutoIK-Len stops working after releasing the mouse

The code didn't check if we should initialize the transform auto IK parameters.
Cleaned up the code a bit too.

Reviewed By: Brecht

Differential Revision: http://developer.blender.org/D5260
Revision 8fa50b5 by Sebastian Parborg (master)
July 15, 2019, 08:47 (GMT)
Fix T66587: Can't bake second dynamic paint canvas to image sequence

The issue was the the copy data function didn't copy the active canvas number.
So it would always be 0 and thus use the first canvas when trying to bake.

Also fix not copying unused type data (unused canvas/brush settings).

Reviewed By: Brecht

Differential Revision: http://developer.blender.org/D5220
Revision ee4fa41 by Sebastian Parborg (master)
July 10, 2019, 10:57 (GMT)
Fix T66560 Sequencer: Shortcut keys no showing in menu for 'Move' and 'Refresh All'

The menu shortcut context for 'Refresh All' was wrong and the actual operation
exectuted in the menu for the 'Move' command was different from the shortcut.
Revision 977c48b by Sebastian Parborg (master)
July 9, 2019, 12:49 (GMT)
Fix T64149: Texture paint can act as a canvas and brush at the same time

I don't know if it was the intended behavior or not, but having brush
and canvas data at the same time with dymanic paint, would lead to the
object trying to act as a brush and a canvas at the same time.

We can't currently handle this with the new depsgraph, and it could
legitimately lead to bad feedback loops.

So now, to be more consistent with the GUI, I've made it only use the
current set type (brush or canvas) as the final type of the object.
That is, you can only have a object be a brush or a canvas, not both at
the same time.
Revision 9ffce6d by Sebastian Parborg (master)
July 4, 2019, 14:29 (GMT)
T66266: Grease Pencil Simplify Adaptive is not behaving correctly

Now the simplify code works correctly in 3D space. Before it was trying
to project the strokes down into a local 2D space, but that didn't work
nicely for strokes with overhangs or big changes in the stroke
direction.

The code in question was simplified as well which lead to some nice code
reduction.

Reviewed By: Antonio Vazquez

Differential Revision: http://developer.blender.org/D5183
Revision 5277557 by Sebastian Parborg / Brecht Van Lommel (master)
July 3, 2019, 15:18 (GMT)
Fix T66165: RGB Curve node generates too bright color

The issue was that the end point would be extrapolated and it would lead to
very high values if the curve had a near inf slope. Now we use the actual end
point value and only extrapolate values that are outside of the start and
endpoint range.

Differential Revision: https://developer.blender.org/D5151

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019