Blender Git Statistics -> Developers -> billreynish

William Reynish (billreynish)

Total Commits : 374
Master Commits : 339
Branch Commits : 35
First Commit : December 6, 2018
Latest Commit : January 25, 2020 (Yesterday)

Commits by Month

DateNumber of Commits
January, 202022
December, 201915
November, 20192
October, 20193
September, 201932
August, 201917
July, 201910
June, 201941
May, 201996
April, 201920
March, 201981
February, 201923
January, 20194
December, 20188

Commit Distribution

PathNumber of Commits
master339
filebrowser_redesign13
userpref_redesign8
temp-lanpr-cleanup26
temp-lanpr-cleanup6
temp-cmake-without-sorted-libs3
temp-blender-2.81-release-with-wrong-merge2
temp-lanpr-staging2
temp-keymap-industry-compat1

Favourite Files

FilenameTotal Edits
industry_compatible_data.py85
space_view3d.py41
space_sequencer.py37
blender_default.py30
space_toolsystem_toolbar.py19
space_view3d_toolbar.py18
rna_space.c17
space_image.py15
UI_icons.h15
CMakeLists.txt15

File Changes

ActionTotalPer Commit
Added2210.6
Modified2 1915.9
Deleted160.0

Code Changes

ActionTotalPer Commit
Lines Added8 28922.8
Lines Removed5 77315.9

Latest commits Feed

Revision 5325bc3 by William Reynish (master)
1 day and 6 hours ago
Industry Compat keymap: cleanup

Remove entries for the transform tools, since this is no longer necessary after recent changes. The default keymap entries are simply used instead, since the MMB is now added automatically.
Revision 92230a3 by William Reynish (master)
1 day and 7 hours ago
Fix T73362: Tweak Tool not working if IC Keymap is chosen

I don't fully understand why this was broken, but defining the Tweak tool keymap here and removing the 3d cursor argument fixes it.
Revision 8482ba6 by William Reynish (master)
January 23, 2020, 13:53 (GMT)
UI: Text Editor header cleanup

- Register toggle is in the Text menu
- Run Script and Refresh OSL become an icon buttons next to ID block

Differential Revision: https://developer.blender.org/D5686

Reviewed by Campbell Barton
Revision 79122ae by William Reynish (master)
January 23, 2020, 13:38 (GMT)
UI: Make default Info Editor theme more consistent with Outliner (round 2)

Fixes an error in the first version of this commit. Accidentally included theme entries from anther patch which isn't yet merged.
Revision 237d03f by William Reynish (master)
January 23, 2020, 12:43 (GMT)
Revert "UI: Make default Info Editor theme more consistent with Outliner"

This reverts commit dc96995b03072df3d6756cabbabf62226ccc5b5d.
Revision dc96995 by William Reynish (master)
January 23, 2020, 12:34 (GMT)
UI: Make default Info Editor theme more consistent with Outliner

Currently, the Info Editor default theme settings aren't consistent with other areas such as the Outliner. This change makes it fit in more by using the same default values for things like the background and selected elements.

Differential Revision: https://developer.blender.org/D6496

Reviewed by Pablo Vazquez
Revision dee01ca by William Reynish (master)
January 23, 2020, 10:50 (GMT)
UI: Rename 'View Frame' to 'Go to Current Frame'

In our animation editors, we have a feature called View Frame. Problem is, it is not self evident what this feature does. Does it show frame numbers? Does it show all frames? Does it frame the view? Does it frame the view?

What this does, is it moves the view to where the playhead is. With clearer naming, we can communicate this much more clearly.

This is just a simple patch that changes the name from 'View Frame' -> 'Go to Current Frame'.

Differential Revision: https://developer.blender.org/D6437
Revision c01246f by William Reynish (master)
January 23, 2020, 10:45 (GMT)
UI: Consolidate masking-related brush controls

In the brush properties, some masking-related controls are currently available as a sub-panel in the Options panel, while others are in the Mask panel. I want to generally lessen the amount of controls in generic 'options' panels, since it's non-descriptive and rather a rather random grab bag of various controls. Better to group things in terms of their functionality with descriptive names.

This change consolidates the masking-related controls under one panel.

Differential Revision: https://developer.blender.org/D6577

Reviewers: Pablo Dobarro, Julien Kaspar
Revision fe772bf by William Reynish (master)
January 23, 2020, 09:34 (GMT)
UI: Change 'Lock Time to Other Windows' > 'Sync Visible Range' + add to Sequencer

As pointed out by user @Peter Fog (tintwotin):

The current name for this property is wrong for two reasons:

- Because it makes incorrect use of the term 'window' (in Blender these are called 'editors')
- 'Lock Time' is incorrect, because it has nothing to do with locking the time at all. In Blender, the time is already locked and always the same across editors, no matter what. This property only syncs the visible range, which is something quite different.
For this reason, this is changed to 'Sync Visible Range' instead. I also added a tooltip, which was completely missing.

This patch also adds this property to the Sequencer, where it was missing.

Differential Revision: https://developer.blender.org/D6632

Reviewed by Julian Eisel
Revision ed4bf2d by William Reynish (master)
January 21, 2020, 08:59 (GMT)
Fix T73283: Shadows checkbox affects Custom Distance active state

This appears to just have been a simple copy/paste mistake

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020