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Blender Git Statistics -> Developers -> billreynish

William Reynish (billreynish)

Total Commits : 349
Master Commits : 314
Branch Commits : 35
First Commit : December 6, 2018
Latest Commit : December 14, 2019 (Yesterday)

Commits by Month

DateNumber of Commits
December, 201912
November, 20192
October, 20193
September, 201932
August, 201917
July, 201910
June, 201941
May, 201996
April, 201920
March, 201981
February, 201923
January, 20194
December, 20188

Commit Distribution

PathNumber of Commits

Favourite Files

FilenameTotal Edits

File Changes

ActionTotalPer Commit
Modified2 1596.2

Code Changes

ActionTotalPer Commit
Lines Added7 95823.5
Lines Removed5 32615.7

Latest commits Feed

Revision dfe965b by William Reynish (master)
12 hours 14 min ago
UI: tweaks to the brush Stroke panel

- Make sure the spacing controls are together
- Add separators around the dash controls
Revision fb74dcc by William Reynish (master)
15 hours 8 min ago
UI: Brush Settings overhaul

This makes a number of changes to the tool settings brush UI:

- All brush-related controls are now grouped together, so you can see which items are brush settings are which are not. Previously it was all jumbled together.
- The brush picker is in a separate panel, so that you can switch brushes without worrying about the settings, or vice versa.
- Custom Icon settings moved from the Display settings(now known as Cursor) to the Brushes panel.
- UnifiedPaintSettings panels are removed and the contained options are now next to their relevant setting with a globe icon toggle. This is not displayed in the header.
- 2D Falloff and Absolute Jitter toggles were changed into enums, to make it clearer what happens when they are on or off.
- Adjust Strength for Spacing option was in the Options panel in some modes, but in the Stroke panel in others. It is now always under Stroke.
- Display (now Cursor) panel was reorganized, settings renamed.
- 2-option enums are annoying as a drop-down menu, so they are now drawn with expand=True.
- Smooth Stroke and Stabilizer options in grease pencil and other paint modes are now both called "Stabilize Stroke", for consistency and clarity.
- De-duplicated some drawing code between various painting modes' brush options. I tried to keep de-duplication reasonable and easy to follow.
- A few more tweaks - see D5928 for the extensive list.

Most of the patch is written by Demeter Dzadik, with some additions by myself

Differential Revision: https://developer.blender.org/D5928
Reviewers: Pablo Dobarro, Bastien Montagne, Matias Mendiola
Revision 16206b6 by William Reynish (master)
16 hours 24 min ago
Industry Compat keymap: Add support for the context menu PC keyboard key
Revision 017e028 by William Reynish (master)
16 hours 39 min ago
Industry Compat keymap: Fix issue in UV editor Box Select tool

Shift-dragging with the Box Select tool would also select the nearest point.

Using a Click instead of Press event for selection (just like the default keymap) fixes this.
Revision e653f8f by William Reynish (master)
December 12, 2019, 08:30 (GMT)
UI: Use property split layout for absolute shape keys

Differential Revision: https://developer.blender.org/D6390
Author: Mikhail Rachinskiy (alm)
Reviewed By: William Reynish, Campbell Barton
Revision 464d3e9 by William Reynish (master)
December 12, 2019, 07:38 (GMT)
Industry Compat keymap: Add Remesh shortcuts
Revision 61e0e93 by William Reynish (master)
December 11, 2019, 14:58 (GMT)
Industry Compat keymap: Fix and remove keymap conflict

Scale Cage was using the same shortcut as Insert Scale Keyframe (Shift-R)
This isn't neccessary anyway since you can use the same key to cycle the tools.
Revision d82d199 by William Reynish (master)
December 8, 2019, 04:05 (GMT)
Industry Compat keymap: Support tool cycling for all tool shortcuts

This makes is so repeated key presses will cycle the tools in the same slot in the toolbar.
Users can tap Q repeatedly to switch selection tools, or press Ctrl-E repeatedly to enable the various Extrude tools, etc.
Revision 722b8e4 by William Reynish (master)
December 5, 2019, 06:30 (GMT)
Industry Compat keymap: Use consistent shortcuts for sculpt mode masking

Use Ctrl-A and Ctrl-Shift-A for 'selecting' and 'deselecting' via the masking operators.
Revision de7622b by William Reynish (master)
December 5, 2019, 06:22 (GMT)
Industry Compat keymap: Support scroll wheel zooming also while Alt is held

Users are sometimes holding Alt to do view manipulation, in which case zooming with the scroll wheel would fail.

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2019