Blender Git Commits

Blender Git "soc-2019-openxr" branch commits.

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Revision 812c4f4 by Julian Eisel (soc-2019-openxr, vr_scene_inspection)
March 5, 2020, 11:32 (GMT)
Merge branch 'temp-openxr-ghostxr' into temp-openxr-blenderside
Revision 75163f2 by Julian Eisel (soc-2019-openxr, vr_scene_inspection)
March 5, 2020, 11:20 (GMT)
Add XR_ prefix like now in master
March 5, 2020, 11:11 (GMT)
Merge branch 'temp-openxr-directx' into temp-openxr-ghostxr
March 5, 2020, 11:10 (GMT)
Merge branch 'master' into temp-openxr-directx
March 2, 2020, 14:30 (GMT)
Merge branch 'temp-openxr-blenderside' into soc-2019-openxr
March 2, 2020, 14:12 (GMT)
Update oculus.json file for the Oculus runtime on Windows
March 2, 2020, 13:51 (GMT)
Fix compiler warning on Linux, swapping with wrong type
March 2, 2020, 13:51 (GMT)
Bring back vertically mirrored drawing for DirectX compatibility
March 2, 2020, 13:41 (GMT)
Always do versioning code, even with WITH_OPENXR disabled
March 2, 2020, 13:39 (GMT)
Always generate XR-RNA, even with WITH_OPENXR disabled
March 2, 2020, 13:31 (GMT)
Cleanup: Move struct forward declaration to top of header
March 2, 2020, 11:59 (GMT)
Merge branch 'temp-openxr-ghostxr' into temp-openxr-blenderside
March 2, 2020, 11:52 (GMT)
Merge branch 'temp-openxr-directx' into temp-openxr-ghostxr
March 2, 2020, 11:41 (GMT)
Use GL_NEAREST as interpolation mode for framebuffer blitting
March 2, 2020, 11:40 (GMT)
Avoid clearing render-target on each redraw in release builds
March 2, 2020, 11:39 (GMT)
Add comment on DirectX device debugging
March 2, 2020, 11:07 (GMT)
Merge branch 'temp-openxr-buildstuff' into temp-openxr-directx
March 2, 2020, 10:01 (GMT)
Don't attempt to force enable WITH_OPENXR on macOS
March 2, 2020, 10:00 (GMT)
Remove unnecessary CMake search hints
March 2, 2020, 10:00 (GMT)
Mark WITH_OPENXR as advanced on macOS
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021