Blender Git Commit Log

Git Commits -> Revision 5536243

July 20, 2019, 23:10 (GMT)
Fix troubling memory leak in offscreen viewport drawing

I'm not really sure why the leak happened - draw manager kept allocating
certain buffers - but I figured I could avoid it by not recreating
GPU_offscreen/GPU_viewport on every redraw.
This should also improve performance a bit.

Commit Details:

Full Hash: 55362436d9bd9b41ae9ae29d9b9c7d75134e83a7
Parent Commit: c1d1640
Lines Changed: +59, -17

1 Modified Path:

/source/blender/windowmanager/intern/wm_xr.c (+59, -17) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021