Blender Git Commit Log

Git Commits -> Revision 479a1a9

September 26, 2015, 15:47 (GMT)
separate autohide and automerge distances, autohide alone is ok for glass and is faster, while automerge is more useful in conjunction with smooth objects and fix normals, to hide the cracks better, also automerge caused errors with thin glass objects like window panes

Commit Details:

Full Hash: 479a1a9a1a5a45aad69cff55c2c005c0caca80d6
Parent Commit: c86186f
Lines Changed: +30, -5

4 Modified Paths:

/release/scripts/startup/bl_ui/properties_physics_fracture.py (+3, -1) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+4, -2) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+15, -0) (Diff)
/source/blender/modifiers/intern/MOD_fracture.c (+8, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021