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Blender Git Statistics -> Developers -> pablovazquez

Pablo Vazquez (pablovazquez)

Total Commits : 362
Master Commits : 326
Branch Commits : 36
First Commit : December 22, 2012
Latest Commit : November 19, 2021

Commits by Month

DateNumber of Commits
November, 202113
October, 202121
September, 202114
August, 202114
July, 202111
June, 20210
May, 20216
April, 20210
March, 20212
February, 20210
January, 20211
December, 20204
November, 20203
October, 20203
September, 20201
August, 20202
July, 20200
June, 20201
May, 20204
April, 20202
March, 20200
February, 20200
January, 20200
December, 20190
November, 20190
October, 20190
September, 20196
August, 20190
July, 20191
June, 20190
May, 201922
April, 20192
March, 20194
February, 201919
January, 20196
December, 20182
November, 201847
October, 20189
September, 20180
August, 201811
July, 201868
June, 201826
May, 201815
April, 20180
March, 20180
February, 20180
January, 20182
December, 20170
November, 20170
October, 20170
September, 20171
August, 20170
July, 20171
June, 20170
May, 20171
April, 20170
March, 20170
February, 20170
January, 20170
December, 20160
November, 20160
October, 20160
September, 20160
August, 20160
July, 20160
June, 20160
May, 20160
April, 20160
March, 20160
February, 20160
January, 20160
December, 20150
November, 20150
October, 20150
September, 20150
August, 20150
July, 20150
June, 20150
May, 20150
April, 20150
March, 20150
February, 20150
January, 20151
December, 20140
November, 20140
October, 20141
September, 20140
August, 20140
July, 20140
June, 20140
May, 20141
April, 20141
March, 20140
February, 20140
January, 20140
December, 20130
November, 20130
October, 20130
September, 20130
August, 20130
July, 20130
June, 20130
May, 20131
April, 20130
March, 20133
February, 20132
January, 20134
December, 20123

Commit Distribution

PathNumber of Commits
master326
hair_object179
temp-outliner-visibility179
collada2.8170
blender2.8_snap_gizmo148
temp-ui-layout-2.8123
interactive_physics123
temp-select-axis119
temp-benchmark113
hair_guides_grooming113
hair_guides113
soc-2018-cycles-volumes113
benchmark113
soc-2018-bevel110
temp-udim-images102
tmp_hair_curves92
temp-eeveelightcache64
temp-greasepencil-vfx62
temp-sybren-cow-ocean61
temp-tab_drag_drop42
temp-dynamic-overrides40
temp-greasepencil-object-stacksplit35
temp-ui-tweaks27
TEMP-UI-DECOR25
temp-flexible-spacing25
ui_layout_gridflow22
temp-keymap-changes21
tmp-b28-motionpath-drawing18
tmp-CollectionsAnim18
temp-keymap-save15
tmp-COW_InsertKeyframe_Fix9
temp-unified-collections9
experimental_gp_weight9
temp-sybren-particles8
topbar6
tmp-TimelineHeaderButtonsStretching6
soc-2021-porting-modifiers-to-nodes_all5
soc-2021-porting-modifiers-to-nodes-decimate5
temp-modifier-rm-cddm3
greasepencil-experimental2
temp-sybren-meshdeform2
temp-gpencil-eval2
geometry-nodes-point-separate-node2
temp-geometry-nodes-distribute-points-cleanup2
geometry-nodes-mix-attributes2
soc-2019-npr2
geometry-nodes-distribute-points2
geometry-nodes2
greasepencil-refactor2
greasepencil-object2
temp-sybren-modifier-nonmesh2
id_override_static1
temp-workspace_mode1
temp-workspace_active_object1
blender2.8-workbench1
temp-workspace-object-mode-removal1
temp-scene-obedit-remove1
tmp-static-override-insertion1
blender2.8-snapping_with_occlusion1
temp-group-collections1
temp-workspace-addons1
temp-render-depsgraph1
temp-drawcontext1
custom-manipulators1
temp-object-multi-mode1

Favourite Files

FilenameTotal Edits
userdef_default_theme.c40
space_view3d.py38
interface_widgets.c16
space_topbar.py15
interface_panel.c15
blender_light.xml11
space_sequencer.py11
rna_space.c11
properties_render.py10
properties_particle.py9

File Changes

ActionTotalPer Commit
Added100.0
Modified5291.5
Deleted160.0

Code Changes

ActionTotalPer Commit
Lines Added6 12817.7
Lines Removed4 32712.5

Latest commits Feed

Revision fabd088 by Pablo Vazquez (master)
November 19, 2021, 17:39 (GMT)
Update splash for Blender 3.x development series

CC-BY Blender Studio https://studio.blender.org

Update the splash artwork for the daily builds (`master`) to
celebrate the beginning of a new major series in Blender.

The badges of the Development Fund membership levels have been removed for
a simpler design, and the font matches the one used elsewhere in blender.org
Revision e1bd4bb by Pablo Vazquez (master)
November 11, 2021, 00:18 (GMT)
UI: Introduce View pie in more editors

#### Motivation

The View pie menu is a convenient way to access operators such as `Frame Selected` and `Frame All` which are usually mapped to `PERIOD` or `HOME` keys on the right side of most keyboard, making it hard hard to reach with the left hand.

The motivation for this patch comes from working with a 75% keyboard (no numpad). Most laptops face a similar problem.

#### Implementation

The View pie menu has been added to the following editors and sub-modes where applicable:

* Node Editor
* Video Sequencer
* Dopesheet
* Graph
* NLA
* Image
* Clip
* Outliner

More options could definitely be added to this menu for convenience, as long as it maintains the common options in the same place (Frame Selected on the left, Frame All on the right).

For positioning I went with the following layout:
{F11791186, size=full}

I've added `Zoom 1:1`to the Image Editor and the VSE Preview since there is no way to reset the zoom on keyboards without numpad (unless Emulate Numpad is turned on).

The Outliner uses `Show Active` and `Show Hierarchy` which are the closest ones to the equivalent in other editors. Should `Show Active` be renamed to `Frame Selected`?

The shortcut assigned is the same as the 3D Viewport (`ACCENT_GRAVE`).

#### Screenshots

Node Editor
{F11778387, size=full}

Dopesheet
{F11778400, size=full}

Graph
{F11778403, size=full}

Image Editor (Paint and View)
{F11791113, size=full}

Image Editor (Mask)
{F11791114, size=full}

UV Editor
{F11791119, size=full}

Clip Editor (Tracking)
{F11791137, size=full}

Clip Editor (Mask)
{F11791140, size=full}

Clip Editor (Graph)
{F11791151, size=full}
View operators are not yet implemented in Clip Editor Dopesheet mode (left a note about this in the menu poll).

Reviewed By: #user_interface, campbellbarton

Differential Revision: https://developer.blender.org/D13169
Revision fb0ae66 by Pablo Vazquez (master)
November 9, 2021, 15:10 (GMT)
Merge branch 'blender-v3.0-release'
Revision 368d794 by Pablo Vazquez (master)
November 9, 2021, 15:09 (GMT)
Cleanup: Remove `SMALL_TRI_RIGHT_VEC` icon

Since the recent change to context paths to use the arrow icon instead of the triangle (D13106),
the `SMALL_TRI_RIGHT_VEC`is no longer used. This patch removes the icon and all references.

- Replace `SMALL_TRI_RIGHT_VEC` with `RIGHTARROW` in Freestyle UI
- Remove references to `SMALL_TRI_RIGHT_VEC` and `ICON_SMALL_TRI_RIGHT_VEC`.

Fix for built-in add-ons has been done in rBAcc2f71bfe9b0/rBAa84028f8a89a.

This will be added to the list of breaking changes [[ https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Python_API#Breaking_Changes | in the Wiki ]].

Reviewed By: Severin

Differential Revision: https://developer.blender.org/D13130
Revision 81bee0e by Pablo Vazquez (master)
November 5, 2021, 18:20 (GMT)
UI: Fix minor theme mismatch

Pie menu got wrong item highlight and options settings were outdated.
Revision ae899e4 by Pablo Vazquez (master)
November 5, 2021, 18:10 (GMT)
UI: Fix minor theme mismatch

Pie menu got wrong item highlight and options settings were outdated.
Revision bbd8d33 by Pablo Vazquez (master)
November 5, 2021, 15:23 (GMT)
Merge branch 'blender-v3.0-release'
Revision 7c75529 by Pablo Vazquez (master)
November 5, 2021, 15:23 (GMT)
UI: Use arrow icon on context paths

The current `ICON_SMALL_TRI_RIGHT_VEC` uses dark hard-coded colors ([`0.2`, `0.2`, `0.2`])
which makes it impossible to theme and hard to see in dark contexts.

Use `ICON_RIGHTARROW` to match the Outliner's breadcrumbs. This icon uses `TH_TEXT` so it's visible as long as the rest of the text is.

##### Master
(Properties editor background made red on purpose to be able to see the triangle icon)
{F11713038, size=full}

#### This patch
{F11713039, size=full}

Reviewed By: #user_interface, Severin, HooglyBoogly

Maniphest Tasks: T92771

Differential Revision: https://developer.blender.org/D13106
Revision 885c799 by Pablo Vazquez (master)
November 5, 2021, 14:08 (GMT)
Merge branch 'blender-v3.0-release'
Revision b4af705 by Pablo Vazquez (master)
November 5, 2021, 14:06 (GMT)
VSE: Remove separator lines between rows

The VSE grid theme setting is currently used for two things:

* Indicate time intervals (vertical lines)
* As separator between channels (horizontal lines)

This adds visual noise because for the time interval to be visible, the
grid color needs to be bright, resulting in a rectangle-grid backdrop.

Recently, the VSE got a theme setting to customize alternate-row background color.
This should be sufficient to tell the channels apart without the need for a line in between.

Additionally, this patch makes the VSE background use the theme setting as-is,
without hard-coded darkening, to ease the tweaking of themes. This aligns the style
of the VSE backdrop with the rest of Blender (Outliner rows, File Browser, Spreadsheet,
Info and animation editors).

Related reports: T92581
Related task: T92792

#### Before
{F11680317, size=full}

#### After
{F11694981, size=full}

Reviewed By: #user_interface, Severin

Maniphest Tasks: T92581

Differential Revision: https://developer.blender.org/D13072

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021