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Blender Git Statistics -> Developers -> kevindietrich

Kévin Dietrich (kevindietrich)

Total Commits : 1 060
Master Commits : 141
Branch Commits : 919
First Commit : April 2, 2014
Latest Commit : January 22, 2021 (Today)

Commits by Month

DateNumber of Commits
January, 20214
December, 202066
November, 2020100
October, 202058
September, 202056
August, 20209
July, 20201
June, 20200
May, 20200
April, 20200
March, 20200
February, 20200
January, 20200
December, 20190
November, 20190
October, 20190
September, 20190
August, 20190
July, 20190
June, 20190
May, 20190
April, 20190
March, 20190
February, 20190
January, 20190
December, 20180
November, 20180
October, 20180
September, 20180
August, 20180
July, 20180
June, 20180
May, 20180
April, 20180
March, 20183
February, 20183
January, 20180
December, 20170
November, 20170
October, 20170
September, 20170
August, 20170
July, 20170
June, 20170
May, 20170
April, 20171
March, 20170
February, 20175
January, 20175
December, 20164
November, 20162
October, 201611
September, 201622
August, 201617
July, 2016114
June, 2016158
May, 201666
April, 201628
March, 201625
February, 201614
January, 201658
December, 201513
November, 20159
October, 20150
September, 20156
August, 201519
July, 201523
June, 201570
May, 201579
April, 20150
March, 20152
February, 20151
January, 20151
December, 20140
November, 20140
October, 20141
September, 20142
August, 20140
July, 20140
June, 20140
May, 20140
April, 20144

Commit Distribution

PathNumber of Commits
alembic_basic_io365
openvdb284
cycles_procedural_api260
master141
gooseberry122
fracture_modifier-master4
fracture_modifier4
temp-fracture-modifier-2.84
blender-v2.78c-release4
interactive_physics3
ui_layout_gridflow3
collada2.83
temp-flexible-spacing3
temp-sybren-modifier-nonmesh3
temp-keymap-save3
blender-v2.78b-release3
temp-unified-collections3
temp-outliner-visibility3
temp-eeveelightcache3
temp-sybren-meshdeform3
temp-keymap-changes3
tmp-COW_InsertKeyframe_Fix3
blender-v2.78-release3
temp-benchmark3
temp-ui-layout-2.83
blender2.8_snap_gizmo3
temp-dynamic-overrides3
temp-sybren-cow-ocean3
tmp-CollectionsAnim3
TEMP-UI-DECOR3
hair_object3
temp-object-multi-mode3
topbar3
blender2.8-workbench3
experimental_gp_weight3
temp-greasepencil-vfx3
tmp-b28-motionpath-drawing3
benchmark3
temp-udim-images3
hair_guides_grooming3
temp-modifier-rm-cddm3
tmp_hair_curves3
blender2.8-snapping_with_occlusion3
temp-select-axis3
temp-greasepencil-object-stacksplit3
soc-2018-cycles-volumes3
temp-tab_drag_drop3
hair_guides3
tmp-TimelineHeaderButtonsStretching3
soc-2018-bevel3
temp-sybren-particles3
tmp-static-override-insertion3
temp-render-depsgraph2
temp-drawcontext2
temp_bmesh_multires1
render-layers1
tmp-debug-filebrowser1
temp-blender2.81
imm_port_wm_playanim1
uiTable1
clay-engine1
temp-workspace_mode1
pbr-viewport1
id_override_static1
temp-openvdb1
transform-manipulators1
temp-workspace_active_object1
temp-group-collections1
blender-v2.72-release1
strand_nodes1
temp-workspace-object-mode-removal1
object_nodes1
temp-ssr1
strand_editmode1
temp-depsgraph-layers1
temp-workspace-multi-window1
layers1
workspaces1
temp_motionpaths1
temp-lightprobe-rename1
blender-v2.91-release1
temp-cycles-draw-manager1
temp-workspace-changes1
layer-manager1
temp-scene-obedit-remove1
viewport_generic_engine1
custom-manipulators1
temp_manipulators_core1
gooseberry_farm1
temp-layers-ui-table1
temp-blender2.8-stable1
temp-workspace-addons1

Favourite Files

FilenameTotal Edits
alembic_capi.cc135
abc_mesh.cc110
alembic.cpp83
smoke.c75
geometry.cpp61
alembic.h55
scene.cpp53
abc_object.cc52
blender_object.cpp50
abc_mesh.h45

File Changes

ActionTotalPer Commit
Added1800.2
Modified3 4713.3
Deleted490.0

Code Changes

ActionTotalPer Commit
Lines Added43 62951.8
Lines Removed28 35633.6

Latest commits Feed

Revision bbe6d44 by Kévin Dietrich (master)
6 hours 53 min ago
Cycles: optimize device updates

This optimizes device updates (during user edits or frame changes in
the viewport) by avoiding unnecessary computations. To achieve this,
we use a combination of the sockets' update flags as well as some new
flags passed to the various managers when tagging for an update to tell
exactly what the tagging is for (e.g. shader was modified, object was
removed, etc.).

Besides avoiding recomputations, we also avoid resending to the devices
unmodified data arrays, thus reducing bandwidth usage. For OptiX and
Embree, BVH packing was also multithreaded.

The performance improvements may vary depending on the used device (CPU
or GPU), and the content of the scene. Simple scenes (e.g. with no adaptive
subdivision or volumes) rendered using OptiX will benefit from this work
the most.

On average, for a variety of animated scenes, this gives a 3x speedup.

Reviewed By: #cycles, brecht

Maniphest Tasks: T79174

Differential Revision: https://developer.blender.org/D9555
Revision 91c97df by Kévin Dietrich (cycles_procedural_api)
January 13, 2021, 18:29 (GMT)
apply fixes from optimization patch review
Revision 7380a8a by Kévin Dietrich (cycles_procedural_api)
January 13, 2021, 18:26 (GMT)
Merge branch 'master' into cycles_procedural_api
Revision fdcf30d by Kévin Dietrich / Brecht Van Lommel (blender-v2.91-release)
January 13, 2021, 10:38 (GMT)
Fix T83300: constant scene refreshing in Cycles with empty volumes

This infinite loop is caused by a conflict between the volume mesh
creation which unintentionally clears the shaders before early exiting
when no grid is found, and the Blender exporter which adds back the
shaders causing us to reupdate as the shaders changed.

To fix this simply preserve the shaders on the Volume node.

(Backported bugfix with additional changes to make it work in 2.91)
Revision 9cec91d by Kévin Dietrich (cycles_procedural_api)
December 21, 2020, 12:56 (GMT)
Merge branch 'master' into cycles_procedural_api
Revision 65d08e9 by Kévin Dietrich (cycles_procedural_api)
December 18, 2020, 12:40 (GMT)
apply changes from optimization review
Revision 364163a by Kévin Dietrich (cycles_procedural_api)
December 18, 2020, 12:38 (GMT)
Merge branch 'master' into cycles_procedural_api
Revision 34a8cbb by Kévin Dietrich (cycles_procedural_api)
December 15, 2020, 12:01 (GMT)
Merge branch 'master' into cycles_procedural_api
Revision 1304157 by Kévin Dietrich (cycles_procedural_api)
December 15, 2020, 11:10 (GMT)
fix compile error
Revision 152911b by Kévin Dietrich (cycles_procedural_api)
December 15, 2020, 11:10 (GMT)
cleanup

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021