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Git Commits -> Revision 3735986

Revision 3735986 by Clément Foucault (master)
April 20, 2021, 15:45 (GMT)
Fix T87440 EEVEE: Specular Light Viewport Render Pass wrong behavior

This was caused by the closure refactor. The radiance being masked
for SSR, we need to not enable SSR when trying to render the specular
color pass.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11028

Commit Details:

Full Hash: 3735986e875981e5525ec8cec379023abcc692bf
Parent Commit: 3d994b2
Lines Changed: +10, -0

1 Modified Path:

/source/blender/draw/engines/eevee/eevee_materials.c (+10, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021