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Git Commits -> Revision 2abc21a

Revision 2abc21a by Clément Foucault (master)
August 18, 2017, 23:20 (GMT)
Eevee: Fix problem with GPU_texture_generate_mipmap

This function was called to recreate the lower mip level of the probe texture. But this is not it's usage and it introduced a stall.

This patch add cubemap mipmap level regeneration in eevee_effects.c

Commit Details:

Full Hash: 2abc21ace5a046ee4043a6b9c8a317defb05a035
Parent Commit: a702ff4
Lines Changed: +98, -22

1 Added Path:

/source/blender/draw/engines/eevee/shaders/effect_downsample_cube_frag.glsl (+30, -0) (View)

5 Modified Paths:

/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_effects.c (+40, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+21, -19) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+2, -0) (Diff)
/source/blender/draw/engines/eevee/shaders/lightprobe_geom.glsl (+4, -3) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021