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Git Commits -> Revision 02677ec

Revision 02677ec by Pablo Dobarro (master)
November 5, 2020, 22:40 (GMT)
Fix T81915: Draw Face Sets not working with deformed sculpt mesh

The draw face sets brush uses the poly center when used in meshes to increase
its precision when working in low poly geometry. For this to work with deformed
meshes, the deformed coordinates from the PBVH should be used instead.

Reviewed By: sergey

Maniphest Tasks: T81915

Differential Revision: https://developer.blender.org/D9424

Commit Details:

Full Hash: 02677ec4e0fadc9b2bec694fd14155ea16e48adf
Parent Commit: e041d0f
Lines Changed: +22, -1

3 Modified Paths:

/source/blender/editors/sculpt_paint/sculpt.c (+15, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt_face_set.c (+3, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+4, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021