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Blender Git Statistics -> Developers -> pablodp606

Pablo Dobarro (pablodp606)

Total Commits : 453
Master Commits : 322
Branch Commits : 131
First Commit : January 23, 2019
Latest Commit : July 9, 2020 (Yesterday)

Commits by Month

DateNumber of Commits
July, 202011
June, 202031
May, 202026
April, 202026
March, 202061
February, 202028
January, 202017
December, 20199
November, 201926
October, 201942
September, 201953
August, 201924
July, 201917
June, 201916
May, 201914
April, 201930
March, 201921
February, 20190
January, 20191

Commit Distribution

PathNumber of Commits
master322
sculpt-mode-features108
temp-lanpr-staging7
vr_scene_inspection6
temp-lanpr-cleanup25
temp-lanpr-cleanup5
temp-face-set-fixes3
blender-v2.82-release1
blender-v2.83-release1

Favourite Files

FilenameTotal Edits
sculpt.c220
sculpt_intern.h79
DNA_brush_types.h57
rna_brush.c57
brush.c53
space_view3d_toolbar.py37
paint_cursor.c35
BKE_paint.h32
versioning_280.c28
sculpt_undo.c24

File Changes

ActionTotalPer Commit
Added350.1
Modified1 3132.9

Code Changes

ActionTotalPer Commit
Lines Added29 57174.1
Lines Removed6 71816.8

Latest commits Feed

Revision 03a00bd by Pablo Dobarro (master)
13 hours 48 min ago
Sculpt: Make Sculpt Vertex Colors features experimental

This disables all Sculpt Vertex Colors tools, operators, panels and rendering capabilities and puts them under the "Use Sculpt Vertex Colors" experimental option.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8239
Revision 78b629a by Pablo Dobarro (master)
14 hours 22 min ago
Sculpt: Skip fully hidden nodes in sculpt tools

As tools iterators skip not visible vertices, fully hidden nodes can
also be skipped and considered as masked.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8244
Revision 1fb667d by Pablo Dobarro (master)
14 hours 23 min ago
Fix wrong upate flag when updating the PBVH visibility

This function was using the wrong flag to update the visibility state of
the nodes, so I assume that most of the partially visible optimizations
were not working.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8243
Revision e5ebaa9 by Pablo Dobarro (master)
14 hours 25 min ago
Fix T78664: Implement Mesh and Face Set boundary automasking in Multires

This implements the SCULPT_vertex_is_boundary and SCULPT_vertex_has_unique_face_set functions for PBVH_GRIDS, which makes features such as automasking now work in multires. It also fixes some other face sets related features in multires, like face set boundary smoothing.

This uses the BKE_subdiv_ccg_coarse_mesh_adjacency_info_get function to get the vertex indicies in the base mesh from multires. This way the API functions can get topology or face set information directly from it. In the future, these vertex indices can be used to get any other information from the base mesh from multires, like seams, sharp edges, disconnected elements IDs...

Reviewed By: sergey

Maniphest Tasks: T78664

Differential Revision: https://developer.blender.org/D8227
Revision bd84b2c by Pablo Dobarro (master)
14 hours 31 min ago
Fix Sculpt Vertex Colors sample color changing brush alpha

It is not practical to change the alpha of the paint color with the
color picker as with the current brush design alpha is the main strength
control for the brush.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8208
Revision 13b1374 by Pablo Dobarro (master)
14 hours 32 min ago
Fix crash when using Mask by Color in Multires

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8207
Revision 17ba566 by Pablo Dobarro (master)
July 3, 2020, 14:13 (GMT)
Fix Pose Brush crashing after disabling connected only in FK mode

This function was returning the ik_chain before disabling the
fake_neighbors, so when the brush was used again with fake neighbors
disabled after rebuilding the PBVH and free them, they were still
enabled in the SculptSession, causing a the crash.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8195
Revision c5ec8d9 by Pablo Dobarro (master)
July 2, 2020, 16:20 (GMT)
Sculpt: Mask By Color

This tool generates masks based on the sculpt vertex colors by clicking
on the model, similar to automatic selection tools in image editing
software.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8157
Revision 95f3397 by Pablo Dobarro (master)
July 2, 2020, 16:08 (GMT)
Fix T78525: Status bar not reset after Edit Voxel Size

Reviewed By: sergey

Maniphest Tasks: T78525

Differential Revision: https://developer.blender.org/D8181
Revision 910b421 by Pablo Dobarro / Jeroen Bakker (blender-v2.83-release)
July 2, 2020, 07:10 (GMT)
Fix T77328: Crash on undo Draw Face Sets stroke with dyntopo active

Draw Face Sets does not work in Dyntopo and the sculpt API should be
responsible for that without needing to add checks all over the code,
but it was doing an undo push of type SCULPT_UNDO_FACE_SETS which is not
supported, causing the crash.

Reviewed By: sergey

Maniphest Tasks: T77328

Differential Revision: https://developer.blender.org/D7924

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2020