Blender Git Statistics -> Developers -> charlie

Charlie Jolly (charlie)

Total Commits : 140
Master Commits : 41
Branch Commits : 99
First Commit : July 13, 2018
Latest Commit : December 21, 2019

Commits by Month

DateNumber of Commits
December, 20193
November, 20194
October, 201913
September, 20192
August, 20192
July, 20192
June, 20190
May, 20190
April, 20192
March, 20193
February, 20193
January, 201944
December, 201850
November, 20185
October, 20181
September, 20181
August, 20183
July, 20182

Commit Distribution

PathNumber of Commits
greasepencil-experimental85
temp-gpencil-eval78
greasepencil-refactor78
greasepencil-object78
soc-2019-npr68
master41
hair_object16
temp-outliner-visibility15
collada2.89
blender2.8_snap_gizmo7
temp-ui-layout-2.84
interactive_physics4
temp-select-axis3
hair_guides2
hair_guides_grooming2
temp-blender-2.81-release-with-wrong-merge1
soc-2018-cycles-volumes1
temp-lanpr-staging1
temp-lanpr-cleanup21
temp-lanpr-cleanup1

Favourite Files

FilenameTotal Edits
gpencil_primitive.c54
gpencil_paint.c32
gpencil_intern.h29
space_view3d.py18
gpencil_fill.c16
rna_sculpt_paint.c12
blender_default.py10
DNA_scene_types.h10
rna_brush.c9
ED_gpencil.h9

File Changes

ActionTotalPer Commit
Added20.0
Modified3942.8

Code Changes

ActionTotalPer Commit
Lines Added8 24767.0
Lines Removed3 56729.0

Latest commits Feed

Revision c124287 by Charlie Jolly (master)
December 21, 2019, 03:28 (GMT)
Fix: NaN error in smoothminf function
Revision 958d0d4 by Charlie Jolly (master)
December 7, 2019, 12:52 (GMT)
Shader Nodes: Add Interpolation modes to Map Range node

Modes: Linear interpolation (default), stepped linear, smoothstep and smootherstep.

This also includes an additional option for the **Clamp node** to switch between **Min Max** (default) and **Range** mode.

This was needed to allow clamping when **To Max** is less than **To Min**.

Reviewed By: JacquesLucke, brecht

Differential Revision: https://developer.blender.org/D5827
Revision 0406eb1 by Charlie Jolly (master)
December 7, 2019, 12:33 (GMT)
Maths Node: Additional functions

When creating shaders and using maths functions it is expected that Blender should match functions in other DCC applications, game engines and shading languages such as GLSL and OSL.

This patch adds missing functions to the Blender maths node.

Ideally, it would be nice to have these functions available to vectors too but that is not part of this patch.

This patch adds the following functions trunc, snap, wrap, compare, pingpong, sign, radians, degrees, cosh, sinh, tanh, exp, smoothmin and inversesqrt.

Sign function is based on GLSL and OSL functions and returns zero when x == 0.

Differential Revision: https://developer.blender.org/D5957
Revision d08800b by Charlie Jolly / Germano Cavalcante (temp-blender-2.81-release-with-wrong-merge)
November 11, 2019, 17:05 (GMT)
Fix T71336: GPencil: Wrong mouse cursor
Revision 7ef03ea by Charlie Jolly (master)
November 6, 2019, 16:53 (GMT)
Fix T71336: GPencil: Wrong mouse cursor
Revision 46aeffc by Charlie Jolly (master)
November 6, 2019, 15:09 (GMT)
Merge branch 'blender-v2.81-release'
Revision 3a65ea3 by Charlie Jolly (master)
November 6, 2019, 14:20 (GMT)
Fix: Forward compatibility issue in shader nodes

Raised in https://developer.blender.org/rBe5618725fd1e

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6102
October 20, 2019, 09:45 (GMT)
Fix merge issue in gpencil_primitive.c
Revision c2a2cd1 by Charlie Jolly (master)
October 19, 2019, 11:27 (GMT)
GPencil: Primitive: Polyline Tool

T70927

Maniphest Tasks: T70927

Differential Revision: https://developer.blender.org/D6097
Revision 069fc2a by Charlie Jolly / YimingWu (temp-lanpr-cleanup, temp-lanpr-cleanup2)
October 18, 2019, 11:35 (GMT)
Fix T69964: GPencil: Fill options are not shown on a properties editor

Differential Revision: https://developer.blender.org/D6041

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020