Blender Git Statistics -> Developers -> charlie

Charlie Jolly (charlie)

Total Commits : 202
Master Commits : 91
Branch Commits : 111
First Commit : July 13, 2018
Latest Commit : October 19, 2021 (Yesterday)

Commits by Month

DateNumber of Commits
October, 202114
September, 20212
August, 20212
July, 20216
June, 20215
May, 20219
April, 20213
March, 202110
February, 20210
January, 20210
December, 20200
November, 20200
October, 20200
September, 20200
August, 20200
July, 20200
June, 20200
May, 20200
April, 20200
March, 20202
February, 20207
January, 20202
December, 20193
November, 20194
October, 201913
September, 20192
August, 20192
July, 20192
June, 20190
May, 20190
April, 20192
March, 20193
February, 20193
January, 201944
December, 201850
November, 20185
October, 20181
September, 20181
August, 20183
July, 20182

Commit Distribution

PathNumber of Commits
master91
greasepencil-experimental85
temp-gpencil-eval78
greasepencil-refactor78
greasepencil-object78
soc-2019-npr68
hair_object16
temp-outliner-visibility15
collada2.89
blender2.8_snap_gizmo7
interactive_physics4
temp-ui-layout-2.84
soc-2021-porting-modifiers-to-nodes_all3
soc-2021-porting-modifiers-to-nodes-decimate3
temp-select-axis3
hair_guides_grooming2
temp-geometry-nodes-delete-geometry-image-texture2
hair_guides2
vr_scene_inspection2
lineart-bvh1
tmp-2.931
temp-lanpr-cleanup21
temp-lanpr-cleanup1
soc-2021-curves1
temp-pose-flipping-fix-attempt1
blender-v2.93-release1
soc-2018-cycles-volumes1
asset-browser-poselib1
temp-blender-2.81-release-with-wrong-merge1
temp-lineart-contained1
lineart-shadow1
asset-browser1
temp-attribute-processor1
temp-lanpr-staging1

Favourite Files

FilenameTotal Edits
gpencil_primitive.c54
gpencil_paint.c32
gpencil_intern.h29
rna_nodetree.c25
DNA_node_types.h22
space_view3d.py18
nodeitems_builtins.py18
gpencil_fill.c16
nodes.cpp15
CMakeLists.txt13

File Changes

ActionTotalPer Commit
Added280.1
Modified7113.5
Deleted100.0

Code Changes

ActionTotalPer Commit
Lines Added15 65286.5
Lines Removed5 12128.3

Latest commits Feed

Revision 67dbb42 by Charlie Jolly (master)
13 hours 59 min ago
Geometry Nodes: Add Wave texture node

Port shader wave texture node

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D12733
Revision 56bf34a by Charlie Jolly (master)
14 hours 11 min ago
Geometry Nodes: Add Magic texture node

Port shader node magic texture

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D12732
Revision 729b2d0 by Charlie Jolly (master)
1 day and 17 hours ago
Geometry Nodes: Add shader Musgrave texture node

Port shader node musgrave texture

Differential Revision: https://developer.blender.org/D12701
Revision 1048878 by Charlie Jolly (master)
October 15, 2021, 14:28 (GMT)
Geometry Nodes: Add Voronoi Texture

Port shader Voronoi to GN

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D12725
Revision d4f1bc5 by Charlie Jolly (master)
October 15, 2021, 14:03 (GMT)
Geometry Nodes: Port shader gradient texture node

Reviewed By: HooglyBoogly, JacquesLucke

Differential Revision: https://developer.blender.org/D12717
Revision 78b5050 by Charlie Jolly (master)
October 15, 2021, 14:01 (GMT)
Cycles: Voronoi noise, fix uninitialised variable

Caused a debug crash in Windows MSVS.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D12873
Revision 2341ca9 by Charlie Jolly (master)
October 14, 2021, 13:56 (GMT)
Geometry Nodes: Add White Noise texture

Port White Noise shader to geometry nodes.

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D12719
Revision 25a255c by Charlie Jolly (master)
October 14, 2021, 13:19 (GMT)
Nodes: add boilerplate for image sockets

The sockets are not exposed in any nodes yet.
They work similar to the Object/Collection/Texture sockets,
which also just reference a data block.

Based on rB207472930834

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D12861
Revision f7ef685 by Charlie Jolly (master)
October 11, 2021, 22:43 (GMT)
Geometry Nodes: Add Color input node

Adds a color input node with picker.

Differential Revision: https://developer.blender.org/D12793
Revision e005ad5 by Charlie Jolly (master)
October 11, 2021, 21:59 (GMT)
Fix T92103: Update BLI hash_float_to_float functions to be shader compatible

Previously the functions called `hash_float` instead of `uint_to_float_01`.
This meant that the float was hashed twice instead of once.
The new functions are also compatible with Cycles/Eevee.

Differential Revision: https://developer.blender.org/D12832

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By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021