Blender Git Commits

Blender Git "temp_localview_split" branch commits.

Page: 2 / 3

August 5, 2016, 02:23 (GMT)
More checks for new local view
August 4, 2016, 15:25 (GMT)
Use inline functions instead of macros for local view utilities
August 4, 2016, 14:52 (GMT)
Move local view macros into own file (BKE_localview.h)
August 4, 2016, 03:17 (GMT)
Mark old View3D.localvd as deprecated
August 4, 2016, 03:14 (GMT)
Remove old local view RNA property definitions
August 4, 2016, 03:08 (GMT)
Merge branch 'master' into temp_localview_split

Conflicts:
source/blender/blenloader/intern/readfile.c
source/blender/blenloader/intern/versioning_270.c
source/blender/editors/screen/screen_context.c
source/blender/editors/space_view3d/drawmesh.c
source/blender/editors/space_view3d/space_view3d.c
August 4, 2016, 02:00 (GMT)
Add more checks for new local view
August 2, 2016, 22:44 (GMT)
Use new local view system for viewport and View3D context iterators
July 28, 2016, 16:23 (GMT)
Make Blender Internal work with new local view design

Only got a rough overview over how BI works with layers and local view, but I think what I did here is enough/correct.
July 28, 2016, 16:11 (GMT)
Increase max num of local views from 8 to 32
July 28, 2016, 15:18 (GMT)
Prepare local view OP to work without layer bitfields
July 28, 2016, 01:58 (GMT)
Move LocalView structs to DNA_screen_types.h
July 28, 2016, 01:48 (GMT)
Use LocalLayerInfo struct for area visibility bits
July 28, 2016, 01:25 (GMT)
Fix do_versions using wrong region list
July 27, 2016, 17:08 (GMT)
Add/use utility macro for removing object from local view

And correct existing macro.
July 27, 2016, 16:56 (GMT)
Make move to layer OP work with new local view data

And fix crash on redo.

Current behavior is the same as in master, which could be improved. If in local view, the move to layer OP just opens a confirmation popup saying "Move out of Local View". Confirming only moves the object out of local view, you have to use the redo panel to move it to a different layer.
July 27, 2016, 16:06 (GMT)
Start using separate bitfield for local view visibility

Uses BKE macros to centralize things a bit.
July 26, 2016, 23:34 (GMT)
Merge branch 'master' into temp_localview_split
July 26, 2016, 23:07 (GMT)
Compatibility with old local view storage

Reading old .blends works just fine now.
July 26, 2016, 22:01 (GMT)
Mark RegionView3D.localvd as deprecated
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021