Blender Git Commit Log

Git Commits -> Revision e7d8908

Revision e7d8908 by Clément Foucault (master)
July 20, 2018, 17:16 (GMT)
GPUMaterial: Optimize and fix blending in box mapping

Blending was done in srgb space and was not matching cycles.

Optimized by using less branches and more vector operations.

Commit Details:

Full Hash: e7d8908f1405bbe54df2b5b51b4c1078200e5020
Parent Commit: 9ad5eaf
Lines Changed: +78, -69

2 Modified Paths:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+54, -62) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.c (+24, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021