Blender Git Commit Log

Git Commits -> Revision deabd2a

Revision deabd2a by Campbell Barton (apricot)
June 22, 2008, 18:12 (GMT)

Commit Details:

Full Hash: deabd2a280598d5bfb231ebd93a8b01f9420b32e
SVN Revision: 15309
Parent Commit: 3afb8c1
Lines Changed: +1300, -313

2 Added Paths:

/source/gameengine/Ketsji/KX_StateActuator.cpp (+207, -0) (View)
/source/gameengine/Ketsji/KX_StateActuator.h (+83, -0) (View)

60 Modified Paths:

/extern/libredcode/debayer.c (+9, -15) (Diff)
/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj (+6, -0) (Diff)
/release/scripts/vrml97_export.py (+56, -24) (Diff)
/source/blender/blenkernel/intern/modifier.c (+69, -43) (Diff)
/source/blender/blenkernel/intern/sca.c (+3, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+12, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+3, -0) (Diff)
/source/blender/include/BIF_butspace.h (+2, -0) (Diff)
/source/blender/include/BIF_interface.h (+1, -0) (Diff)
/source/blender/include/BIF_oops.h (+2, -0) (Diff)
/source/blender/include/butspace.h (+4, -0) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+8, -0) (Diff)
/source/blender/makesdna/DNA_controller_types.h (+2, -1) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+3, -2) (Diff)
/source/blender/makesdna/DNA_object_types.h (+5, -1) (Diff)
/source/blender/makesdna/DNA_sensor_types.h (+1, -0) (Diff)
/source/blender/python/api2_2x/Mathutils.c (+27, -22) (Diff)
/source/blender/src/buttons_editing.c (+4, -2) (Diff)
/source/blender/src/buttons_logic.c (+480, -148) (Diff)
/source/blender/src/interface.c (+4, -0) (Diff)
/source/blender/src/oops.c (+0, -1) (Diff)
/source/blender/src/transform_generics.c (+8, -1) (Diff)
/source/blender/src/transform_snap.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+8, -0) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+2, -0) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+14, -1) (Diff)
/source/gameengine/Converter/KX_ConvertControllers.cpp (+1, -0) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp (+5, -2) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysSensor.h (+2, -0) (Diff)
/source/gameengine/GameLogic/SCA_IActuator.cpp (+10, -0) (Diff)
/source/gameengine/GameLogic/SCA_IActuator.h (+7, -0) (Diff)
/source/gameengine/GameLogic/SCA_IController.cpp (+92, -5) (Diff)
/source/gameengine/GameLogic/SCA_IController.h (+4, -0) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+12, -1) (Diff)
/source/gameengine/GameLogic/SCA_IObject.h (+17, -2) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+22, -1) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.h (+10, -0) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+5, -1) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.h (+1, -0) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+9, -2) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.h (+2, -0) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.cpp (+19, -1) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.cpp (+5, -1) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.h (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+5, -1) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.h (+1, -0) (Diff)
/source/gameengine/GameLogic/SCA_RandomSensor.cpp (+8, -8) (Diff)
/source/gameengine/GameLogic/SCA_RandomSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp (+6, -1) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+4, -7) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp (+4, -1) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.cpp (+8, -6) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+0, -2) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.cpp (+9, -5) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.h (+1, -0) (Diff)
/source/gameengine/PyDoc/KX_GameObject.py (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021