Blender Git Commit Log

Git Commits -> Revision da06dab

Revision da06dab by Sergey Sharybin (master)
February 4, 2015, 09:49 (GMT)
Cycles: Use pre-aligned triangle vertex coordinates for subsurface intersection

This gives small speedup (around 2% in quick tests) for ray scattering.

Commit Details:

Full Hash: da06dab4e5c9496f32bd01cf4453a3c9f0ffc5c8
Parent Commit: d16ac1e
Lines Changed: +6, -4

1 Modified Path:

/intern/cycles/kernel/geom/geom_triangle_intersect.h (+6, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021