Blender Git Commit Log

Git Commits -> Revision d2dc4f8

Revision d2dc4f8 by Germano Cavalcante (master)
December 27, 2019, 12:51 (GMT)
Transform: Use parent bone orientation if the bone has not size

As shown in the T68805, non-sized bones (such as the resulting extruded
bone) have no direction or orientation.

This can be bad for operators like `extrude_move` since the user might
want the resulting bone to be aligned with the bone that originated it.

The solution here is to get the parent bone orientation in the
transform operator if the bone has no size.

Differential Revision: https://developer.blender.org/D6486

Commit Details:

Full Hash: d2dc4f84115c52af15e643a1f82c042025ff1344
Parent Commit: d35a319
Lines Changed: +13, -2

1 Modified Path:

/source/blender/editors/armature/armature_utils.c (+13, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021