Blender Git Commit Log

Git Commits -> Revision d0e0f6d

Revision d0e0f6d by Campbell Barton (master)
March 8, 2010, 16:36 (GMT)
move render operators into their own files, render_internal.c & render_opengl.c, rather then have them in the screen module.
also rename render operators SCREEN_OT_ --> RENDER_OT_

Commit Details:

Full Hash: d0e0f6dea3e8644acb63779f1653ed85c2ed4be3
SVN Revision: 27333
Parent Commit: 59db9a4
Lines Changed: +1391, -1205

2 Added Paths:

/source/blender/editors/render/render_internal.c (+791, -0) (View)
/source/blender/editors/render/render_opengl.c (+470, -0) (View)

11 Modified Paths:

/release/scripts/io/netrender/ui.py (+2, -2) (Diff)
/release/scripts/ui/properties_render.py (+2, -2) (Diff)
/release/scripts/ui/space_info.py (+6, -6) (Diff)
/release/scripts/ui/space_view3d.py (+2, -2) (Diff)
/source/blender/editors/include/ED_screen.h (+1, -0) (Diff)
/source/blender/editors/render/render_intern.h (+13, -0) (Diff)
/source/blender/editors/render/render_ops.c (+8, -0) (Diff)
/source/blender/editors/screen/screen_edit.c (+89, -89) (Diff)
/source/blender/editors/screen/screen_intern.h (+0, -2) (Diff)
/source/blender/editors/screen/screen_ops.c (+5, -1100) (Diff)
/source/blender/editors/space_node/drawnode.c (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021