Blender Git Commit Log

Git Commits -> Revision cd32465

Revision cd32465 by Sergey Sharybin (master)
July 28, 2015, 09:17 (GMT)
Fix T45581: GPU failed to find function node_bsdf_refraction

This commit fixes shader tree compilation, but the shading result wouldn't be
doing actual refraction because it's a bit involved change which isn't really
considered a bug for now. There are more closures which are falling back to
diffuse BSDF currently.

Commit Details:

Full Hash: cd324654b0795128eee2889a2de2f6921d544fa8
Parent Commit: ad7e3c3
Lines Changed: +5, -0

1 Modified Path:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+5, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021