Blender Git Commit Log

Git Commits -> Revision ca8f1b4

Revision ca8f1b4 by Brecht Van Lommel (render25)
June 17, 2010, 17:04 (GMT)
Render Branch: some optimization tweaks that need more testing on more
scenes, but seems to give a 15% performance improvement in tests here.

* leave out logf() factor in SAH, makes tree build quicker with no
noticeable influence on raytracing on performance?
* set max childs to 4, simplifies traversal code a bit, but also seems
to help slightly in general.

Commit Details:

Full Hash: ca8f1b43ddc8740c0b5035e2de74e37f8dbb82fd
SVN Revision: 29529
Parent Commit: 3cd3b38
Lines Changed: +27, -20

3 Modified Paths:

/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp (+6, -2) (Diff)
/source/blender/render/intern/raytrace/reorganize.h (+1, -1) (Diff)
/source/blender/render/intern/raytrace/svbvh.h (+20, -17) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021