Blender Git Statistics -> Branches -> render25

"Render25" branch

Total commits : 565
Total committers : 8
First Commit : January 21, 2010
Latest Commit : December 6, 2010


Commits by Month

DateNumber of Commits
December, 20101
November, 20100
October, 20101
September, 20100
August, 20103
July, 201040
June, 201082
May, 2010106
April, 2010128
March, 2010172
February, 201025
January, 20107

Committers

AuthorNumber of Commits
Brecht Van Lommel313
Campbell Barton186
Joseph Eagar57
Thomas Dinges3
Nathan Letwory2
Nathan Vegdahl2
Diego Borghetti1
Ton Roosendaal1

Popular Files

FilenameTotal Edits
readfile.c39
rayshade.c34
cache.c31
shadeoutput.c30
convertblender.c27
object_mesh.c25
lamp.c21
rendercore.c20
shadeinput.c19
texture_stack.c17

Latest commits Feed

December 6, 2010, 17:02 (GMT)
Fixing metaball boundbox creation on render.

October 28, 2010, 12:40 (GMT)
August 24, 2010, 06:43 (GMT)
change from r31533 (Ton hasn't got the render branch)
August 5, 2010, 17:19 (GMT)
Missed file in last commit.

August 5, 2010, 17:19 (GMT)
Render Branch: quick durian hack for final tweaks, hair particle system can now
copy coordinates from a mesh object (set Source object in Render panel).

The mesh object can be created by using Convert on the particle system modifier,
after which any mesh modifiers can be applied to it. Ensure that the render path
steps is the same as display path steps, otherwise this doesn't work.

July 30, 2010, 17:18 (GMT)
Render Branch: code tweak, revert splitting up of ShadeInput, didn't work out
well and ended up mostly being confusing.

July 30, 2010, 12:02 (GMT)
Render Branch: code tweak to Render struct.

July 30, 2010, 11:26 (GMT)
Fix for #23006: approximate AO/env/indirect used averaged subpixel location
which could give light leaks, this uses same trick as raytracing to fix it.

July 26, 2010, 15:14 (GMT)
Render Branch: remove centmask/centLut lookup optimization for finding
subpixel position from a mask. It's not working correct for OSA != 16,
and can result in light leaks with raytracing in that case.

July 26, 2010, 09:23 (GMT)
Render Branch: paths tweak, don't look in local directory for USER scripts.

July 22, 2010, 09:33 (GMT)
July 18, 2010, 15:21 (GMT)
July 17, 2010, 21:11 (GMT)
July 17, 2010, 13:45 (GMT)
July 17, 2010, 12:04 (GMT)
July 16, 2010, 15:46 (GMT)
Render Branch: quick fix for path problems, using local scripts as
system rather than user scripts, will discuss doing the same in trunk
later.

July 16, 2010, 12:15 (GMT)
July 14, 2010, 10:02 (GMT)
July 14, 2010, 07:04 (GMT)
July 13, 2010, 22:26 (GMT)

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2018