Blender Git Commit Log

Git Commits -> Revision b0f34ee

Revision b0f34ee by Clément Foucault (master)
October 21, 2020, 22:57 (GMT)
EEVEE: Principle BSDF: Use multi-scatter switch for the glass variant

This avoid strange discrepency between the general purpose variant and
the specialized glass variant which did not have a way to turn
multi-scatter off.

Commit Details:

Full Hash: b0f34eee30c42a485e83ca6f5e9495fc0c9283fa
Parent Commit: 091b433
Lines Changed: +1, -1

1 Modified Path:

/source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021