Blender Git Commit Log

Git Commits -> Revision a92fc34

Revision a92fc34 by Campbell Barton (master)
July 8, 2016, 00:27 (GMT)
Fix/Workaround non-uniform scaled bones failing w/ IK solver

Scaling a bone on the Y axis (for a stretch effect), wasn't supported by the IK solver.

Support this by solving as uniform scaled bones by matching the X,Z axis to the Y.

Requested by @pepeland, see D2088 for details.

Commit Details:

Full Hash: a92fc348f46755c34023eff4fc1d7f467241c616
Parent Commit: 7a3ea87
Lines Changed: +23, -0

1 Modified Path:

/source/blender/ikplugin/intern/iksolver_plugin.c (+23, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021