Blender Git Commit Log

Git Commits -> Revision a5f4f1e

Revision a5f4f1e by Sergey Sharybin (master)
November 4, 2015, 16:30 (GMT)
OpenSubdiv: Use pool for delayed OpenGL buffers free when freeing from non-main thread

This is really similar to what GPU module was already doing. There are number of
possible improvements still:

- Re-use allocated VAOs when requesting new ones instead of going to the trouble
of freeing VAO and then re-creating it again.

- Move VAO handling to GPU module.

Fixes T46589: OpenSubdiv crash with drivers

Commit Details:

Full Hash: a5f4f1e2cea831415c045be4927320dc060798c9
Parent Commit: 4ff6e08
Lines Changed: +112, -77

9 Modified Paths:

/source/blender/blenkernel/BKE_subsurf.h (+6, -0) (Diff)
/source/blender/blenkernel/intern/CCGSubSurf.c (+2, -3) (Diff)
/source/blender/blenkernel/intern/CCGSubSurf_intern.h (+8, -0) (Diff)
/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c (+85, -3) (Diff)
/source/blender/blenkernel/intern/scene.c (+0, -64) (Diff)
/source/blender/windowmanager/CMakeLists.txt (+0, -3) (Diff)
/source/blender/windowmanager/intern/wm_draw.c (+8, -0) (Diff)
/source/blender/windowmanager/intern/wm_init_exit.c (+3, -3) (Diff)
/source/blender/windowmanager/SConscript (+0, -1) (Diff)
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