Blender Git Commit Log

Git Commits -> Revision a108d1e

Revision a108d1e by Brecht Van Lommel (render25)
July 2, 2010, 13:47 (GMT)
Render Branch: world lighting method no shader / shader once / full shading
is now just a single "use shader" option. Full shading can't possibly work
well for irradiance caching, and when not doing irradiance caching we might
as well do full shading.

Commit Details:

Full Hash: a108d1e751eabd041895a078262a93b320fe3e2c
SVN Revision: 29872
Parent Commit: 016954d
Lines Changed: +11, -11

3 Modified Paths:

/release/scripts/ui/properties_world.py (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_world.c (+3, -10) (Diff)
/source/blender/render/intern/source/environment.c (+7, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021