Blender Git Commit Log

Git Commits -> Revision 9d1336b

February 10, 2015, 10:49 (GMT)
Framebuffer effects:

This includes offscreen processing for the 3D viewport and OpenGL rendering.

Included effects are a depth of field shader and a Screen Space Ambient
Occlusion shader.

The system is simplistic and duplicates some code. I am in the process of making abstractions
so the effects can be used in a node system, but we can probably give users
access to the early system right now.

Reviewers: sergey, campbellbarton, jwilkins, merwin

Differential Revision: https://developer.blender.org/D1092

Commit Details:

Full Hash: 9d1336b653c1c7a3dd59ab2372bac208e3f0f37d
Parent Commit: b7c1d2e
Lines Changed: +847, -850

1 Added Path:

/source/blender/gpu/intern/gpu_compositing.c (+846, -0) (View)

1 Deleted Path:

/source/blender/gpu/intern/gpu_compositing.cpp (+0, -849)

1 Modified Path:

/source/blender/gpu/CMakeLists.txt (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021