Blender Git Commit Log

Git Commits -> Revision 7965c73

Revision 7965c73 by Jeroen Bakker (master)
May 14, 2020, 12:30 (GMT)
Fix T73286: Projection Painting Dense Mesh Bleed

When projection painting a dense mesh a face can be marked
PROJ_FACE_DEGENERATE when it is too small. Degenerative faces are
handled differently and as documented can create incorrect results.

Not sure what these incorrect results are and if there could be a better
solution for handling these results.

This fix would only mark a face degenerative when all the verts are the
same.

Reviewed By: Campbell Barton

Differential Revision: https://developer.blender.org/D7662

Commit Details:

Full Hash: 7965c735f12b885803933363e9b1ca8e85067af6
Parent Commit: eb23b39
Lines Changed: +1, -1

1 Modified Path:

/source/blender/editors/sculpt_paint/paint_image_proj.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021