Blender Git Commit Log

Git Commits -> Revision 75580fa

Revision 75580fa by Philipp Oeser (master)
February 18, 2021, 10:05 (GMT)
Fix flashing eevee render passes in viewport

Caused by rB85fe12071ad7.

When looking at a render pass in viewport and move the camera, there's a
"flash" effect in this AOVs test file:

{F9753476}

{F9753473}

The cause seems to be that taa_current_sample when rendering
(DRW_state_is_image_render()) is ok because it has been incremented in
EEVEE_temporal_sampling_draw but taa_current_sample is wrong when we are
not rendering.

D10375 by Ulysse Martin (youle) with clang format changes.

Reviewed By: jbakker, lichtwerk, also blessing from fclem

Differential Revision: https://developer.blender.org/D10375

Commit Details:

Full Hash: 75580fa6a661eba58f9d39f8332985b1b72d3bc3
Parent Commit: 3bb58e2
Lines Changed: +3, -2

1 Modified Path:

/source/blender/draw/engines/eevee/eevee_renderpasses.c (+3, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021