Blender Git Commit Log

Git Commits -> Revision 5bd9e83

Revision 5bd9e83 by Campbell Barton (master)
June 7, 2016, 19:40 (GMT)
GPU: Fix triple buffer w/ basic glsl shader

Needed to add GL_TEXTURE_RECTANGLE support to basic-shader.

Commit Details:

Full Hash: 5bd9e832898221e5363150ee108655fd7f9c08a0
Parent Commit: 91c146c
Lines Changed: +63, -16

4 Modified Paths:

/source/blender/gpu/GPU_basic_shader.h (+5, -4) (Diff)
/source/blender/gpu/intern/gpu_basic_shader.c (+40, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_basic_frag.glsl (+14, -5) (Diff)
/source/blender/windowmanager/intern/wm_draw.c (+4, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021