Blender Git Commit Log

Git Commits -> Revision 5479f23

Revision 5479f23 by Brecht Van Lommel (render25)
March 4, 2010, 11:14 (GMT)
Render Branch: implement area lamp form factor usage again like in old material
system, it works better. Though it also completely breaks the material/lamp
separation, and I'm not sure how this could work in a node system. Still, quick
area lamps with no noise seems to be useful..

Commit Details:

Full Hash: 5479f2355909b7094741db69a3ad2325aa496fc9
SVN Revision: 27260
Parent Commit: 455822f
Lines Changed: +27, -19

4 Modified Paths:

/source/blender/render/intern/include/material.h (+1, -0) (Diff)
/source/blender/render/intern/source/lamp.c (+11, -14) (Diff)
/source/blender/render/intern/source/material.c (+12, -4) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+3, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021