Blender Git Commit Log

Git Commits -> Revision 4424a8e

Revision 4424a8e by Julian Eisel (HMD_viewport)
April 12, 2016, 22:45 (GMT)
Use non-fixed screen size for lens distortion shader

Was assuming 1920x1080. Also minor cleanup.

Commit Details:

Full Hash: 4424a8e8448a5aa1146d0717331d83ac9af5b9cb
Parent Commit: 6485c25
Lines Changed: +36, -30

4 Modified Paths:

/source/blender/editors/space_view3d/view3d_draw.c (+2, -2) (Diff)
/source/blender/gpu/GPU_compositing.h (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_compositing.c (+16, -13) (Diff)
/source/blender/gpu/shaders/gpu_shader_fx_lensdistortion_frag.glsl (+16, -14) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021