Blender Git Commit Log

Git Commits -> Revision 3633499

Revision 3633499 by Campbell Barton (master)
August 24, 2015, 15:02 (GMT)
Fix T45737: Vertex colors show washed-out

Blender-Internal and GLSL-nodes missed converting sRGB to linear color.

Commit Details:

Full Hash: 3633499f4ea93ad3313afd19a122c5e04b59b066
Parent Commit: 46d275b
Lines Changed: +2, -1

2 Modified Paths:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_geom.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021