Blender Git Commit Log

Git Commits -> Revision 17a4dec

Revision 17a4dec by Campbell Barton (master)
April 29, 2019, 13:35 (GMT)
UI: top-bar reorganization

This hides the top-bar by default for everything
besides paint/sculpt workspaces.

- Use the top-bar mainly for active tool settings &
popovers panel options.
(transform / snap settings are an exception for this convention).
- Only show the top-bar (by default)
in paint work-spaces (sculpt / texture-paint / grease-pencil).
- Add an active-tool panel to the sidebar.
- Split 3D view tabs into (Item / Tool / View).

D4721 with minor changes.

Further work is needed for the top-bar and image-editor.

Commit Details:

Full Hash: 17a4decfea7593d11f92a58b591a40d5e95dd6cb
Parent Commit: 1c4fa32
Lines Changed: +218, -143

8 Modified Paths:

/release/scripts/startup/bl_ui/space_toolsystem_common.py (+6, -1) (Diff)
/release/scripts/startup/bl_ui/space_topbar.py (+7, -1) (Diff)
/release/scripts/startup/bl_ui/space_view3d.py (+171, -139) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+2, -0) (Diff)
/source/blender/blenloader/intern/versioning_defaults.c (+28, -0) (Diff)
/source/blender/editors/space_image/space_image.c (+1, -0) (Diff)
/source/blender/editors/space_view3d/space_view3d.c (+1, -0) (Diff)
/source/blender/editors/space_view3d/view3d_buttons.c (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021