Blender Git Commit Log

Git Commits -> Revision 0248667

Revision 0248667 by Joseph Eagar (master)
July 17, 2009, 11:15 (GMT)
subdivide experimental stuff is now more stable. basically, it no longer creates new edges in all the situations it used too, plus you can connect two edges in an ngon.

Commit Details:

Full Hash: 024866726ebacb5c4672539687ef8b6c85974371
SVN Revision: 21660
Parent Commit: f213868
Lines Changed: +24, -2

1 Modified Path:

/source/blender/bmesh/operators/subdivideop.c (+24, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021