Blender Git Loki

Blender Git "soc-2014-nurbs" branch commits.

Page: 3 / 4

July 3, 2014, 03:05 (GMT)
Bugfixes: now GridMesh can *actually* be ANDed with multiple successive polygons.
July 2, 2014, 03:53 (GMT)
GridMesh can now handle being ANDed with multiple *successive* polygons rather than all-at-once-so-long-as-they-dont-intersect. Also, slow PIP test is avoided when possible by a more general mechanism that can propagate interior/exterior info via any grid vertex.
June 30, 2014, 16:36 (GMT)
Another order bug squashed! Can't order everything before cutting. Now cuts happen after every edge.
June 27, 2014, 20:07 (GMT)
Buggy code pre-reorganization.
June 27, 2014, 15:36 (GMT)
Added infrastructure to visualize inclusion-exclusion, moved trim code into GLUT demo.
June 27, 2014, 06:14 (GMT)
Merge branch 'soc-2014-nurbs' of git.blender.org:blender into soc-2014-nurbs

Conflicts:
source/blender/editors/io/io_rhino_import.cpp
June 27, 2014, 06:09 (GMT)
blender build fix
June 27, 2014, 06:04 (GMT)
Merge remote-tracking branch 'polytest/master' into soc-2014-nurbs
June 27, 2014, 05:58 (GMT)
Moved files into position for merge with soc-2014-nurbs branch.
June 27, 2014, 05:16 (GMT)
Fixed dropped vertex in poly creation, finished multi-poly support, better default scene.
June 27, 2014, 03:38 (GMT)
Began to add back in multi-poly code, squashed left-horizontal bug.
June 27, 2014, 01:34 (GMT)
Dammit, one more order bug and one raster bug. All 8+8 cases pass now.
June 27, 2014, 01:10 (GMT)
3rd overlapping edge order bug fixed. Pretty sure this is the last one.
June 26, 2014, 19:49 (GMT)
Overlapping edge order fixed (exits old polygon before enters new polygon)
June 26, 2014, 17:33 (GMT)
Interior label propagation
June 26, 2014, 14:29 (GMT)
Order bug fixed.
June 26, 2014, 02:51 (GMT)
Finally nailed the edge-skipping bug (required minor architectural change). The out-of-order bug still lurks, but it should be relatively trivial.
June 25, 2014, 16:30 (GMT)
Refactored code to fix bug on reallocation of large vertex table.
June 25, 2014, 01:57 (GMT)
Whoops, I forgot to make git track the GridMesh GLUT code. Here it is.
June 24, 2014, 02:54 (GMT)
Updates to GridMesh (int indexes, now verts keep backpointers to first vert
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021