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Git Commits -> Revision fec317d

Revision fec317d by Dalai Felinto (master)
June 2, 2018, 18:29 (GMT)
--debug-gpu-shader: Dump GLSL shaders to disk

This is really convenient for development. Either for profiling the
generated shaders or to check if the generated code is correct.

It writes the shaders to the temporary blender session folder.

(ported over from blender2.8)

Commit Details:

Full Hash: fec317de8d57ab45408a017c0781f4cbbf13b2bf
Parent Commit: c140f11
Lines Changed: +66, -1

3 Modified Paths:

/source/blender/blenkernel/BKE_global.h (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+61, -0) (Diff)
/source/creator/creator_args.c (+3, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021